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Landing page for PulseVR, a fictional VR gaming startup, built with React, TypeScript and Tailwind CSS. Covers gear rentals, game spotlights and pricing.

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PulseVR

A landing page for PulseVR, a made-up startup that rents VR gear and sells subscriptions to VR games. I built it with React, TypeScript and Tailwind CSS to practice turning a full marketing layout into clean, reusable components. It runs at pulse-vr.vercel.app.

Hero section

What's on the page

  • A header that sticks to the top once you scroll, with a mobile menu.
  • A hero, then a section on why PulseVR, with feature cards.
  • The VR gear for rent, and a numbered guide to getting started.
  • A spotlight on featured games, with video previews that autoplay muted on a loop.
  • Testimonials and a pricing table of the subscription plans.
  • An FAQ whose answers open one at a time, built with radio inputs and CSS rather than JavaScript state.

Every section is responsive from phone to desktop. Shared pieces such as cards, panels and buttons live in src/components/shared/.

Running it

You need Node.js and npm.

git clone https://github.com/janrizmlibres/pulse-vr.git
cd pulse-vr
npm install
npm run dev

The dev server opens on http://localhost:5173. No environment variables are needed.

Script What
npm run dev Vite dev server
npm run build Typecheck, then a production build into dist/
npm run preview Serve the production build
npm run lint ESLint

Stack

React 19, TypeScript 5, Vite 6 and Tailwind CSS v4, with Phosphor Icons. ESLint and Prettier keep the code consistent.

Contributing

Issues and pull requests are welcome. Open a bug report here with what happened and what you expected.

License

MIT. Released in 2025 by Janriz Libres. See LICENSE.

About

Landing page for PulseVR, a fictional VR gaming startup, built with React, TypeScript and Tailwind CSS. Covers gear rentals, game spotlights and pricing.

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