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mod-outdoor-scaling

Outdoor-only creature HP and Damage scaling for AzerothCore, split by expansion continents (Vanilla, BC, WotLK). Instances, battlegrounds, arenas, and pets/guardians are untouched. The module ignores any Rate.Creature.* multipliers in worldserver.conf (it normalizes them out) and applies only its own settings.

Design notes: heavily inspired by Autobalance for config/commands, but focused solely on outdoor creature stat multipliers by continent/zone/creature instead of instance scaling. (https://github.com/azerothcore/mod-autobalance)

Continent scaling

  • Per-expansion defaults (Vanilla, BC, WotLK) for outdoor continents only.

Zone scaling (override)

  • Optional per-zone multipliers that trump continent defaults.

Creature scaling (override)

  • Optional per-creature multipliers that trump zone and continent settings.

Commands

  • .os mapstat — show active scaling for current map/zone.
  • .os creaturestat — show active scaling for selected creature.

Installation

  1. Copy modules/mod-outdoor-scaling into your azerothcore-wotlk/modules directory.
  2. Copy conf/mod_outdoor_scaling.conf.dist alongside your other module configs and rename to mod_outdoor_scaling.conf.
  3. Edit the config: set continent defaults, add any zone/creature overrides.
  4. Rebuild worldserver.

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