Outdoor-only creature HP and Damage scaling for AzerothCore, split by expansion continents (Vanilla, BC, WotLK). Instances, battlegrounds, arenas, and pets/guardians are untouched. The module ignores any Rate.Creature.* multipliers in worldserver.conf (it normalizes them out) and applies only its own settings.
Design notes: heavily inspired by Autobalance for config/commands, but focused solely on outdoor creature stat multipliers by continent/zone/creature instead of instance scaling. (https://github.com/azerothcore/mod-autobalance)
- Per-expansion defaults (Vanilla, BC, WotLK) for outdoor continents only.
- Optional per-zone multipliers that trump continent defaults.
- Optional per-creature multipliers that trump zone and continent settings.
.os mapstat— show active scaling for current map/zone..os creaturestat— show active scaling for selected creature.
- Copy
modules/mod-outdoor-scalinginto yourazerothcore-wotlk/modulesdirectory. - Copy
conf/mod_outdoor_scaling.conf.distalongside your other module configs and rename tomod_outdoor_scaling.conf. - Edit the config: set continent defaults, add any zone/creature overrides.
- Rebuild worldserver.