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Bridge

A collection of tools and study materials for the card game of contract bridge. The projects here span analysis (working out the best line in a deal), study (managing and sharing flashcards), and the day-to-day logistics of playing at a local club.

Projects

Each project lives in its own top-level directory. Performance-sensitive analysis is written in Rust; most tooling and automation in Python, with browser-side userscripts in JavaScript.

Note that most of the projects are currently only dreamed, and not yet started. This is a personal, hobby repository. Projects arrive over time and graduate from "planned" to "working" as they're built.

Suit-combination analyzer

suit_combinations/ — Rust

Given a single suit held between two hands, work out the line of play that maximizes the expected number of tricks (or the chance of a target number of tricks) against best defense. This is the classic "how do I play this suit" question, answered exhaustively rather than from memory.

The aim is both a library and a small command-line tool: describe the cards held in each hand, and get back the optimal line together with its trick expectation. Unlike existing tools such as https://bridge.esmarkkappel.dk/main/main.html, the goal is to provide a brief intuitive explanation alongside the best line of play.

Double-dummy solver

double_dummy/ — Rust

A double-dummy solver evaluates a complete deal — all four hands visible — to determine, with perfect play by everyone, exactly how many tricks each side can take in each strain. It's the ground truth against which real-world bidding and play are measured.

The goal is a correct, fast solver usable as a library by the other projects here (notably session analysis below), plus a command-line entry point for one-off deals.

Related work: https://mirgo2.co.uk/bridgesolver/ -> https://dds.bridgewebs.com/bridgesolver/upload.htm

Anki tooling

anki/ — Python

Utilities for managing a personal bridge study deck in Anki, treating the flashcards as version-controlled source rather than as opaque state inside the Anki app. The intent is to author, organize, and review cards from plain-text sources, and to keep the deck reproducible.

TBD: Some flashcards cannot be published (see below). How exactly is the source of truth synced?

Publishable flashcards

flashcards/ — content

The subset of the study deck that is safe to share publicly: original cards authored from scratch, free of any third-party copyrighted material. The full personal deck includes cards built around others' books and lessons for private self-study; those are deliberately kept out of this repository, and only the clean, original subset is published here.

See licensing below — this content carries a different license from the code.

Club website tooling

club_sites/ — JavaScript (userscripts)

Per-club userscripts that add personal conveniences to a club's website — the kind of repetitive logistics that are tedious by hand. Each club lives in its own subdirectory.

  • club_sites/palo_alto/ — a Tampermonkey userscript for the Palo Alto Bridge Center reservations page: a remembered identity (prefilled name, email, and playing direction), the game list expanded by default, and a guard against accidentally booking a limited game such as EZ Bridge.

Session analysis (exploratory)

session_analysis/ — Python

A longer-term, still-speculative idea: turn a night of bridge into something to learn from, automatically. The envisioned pipeline scans a handwritten scoresheet, fetches the official hand records for the session, and compares the contracts and results reached against the double-dummy analysis — surfacing the deals where the table diverged most from optimal play.

This depends on the double-dummy solver and is the least defined of the projects; treat it as a direction, not a commitment.

Licensing

This repository is dual-licensed to reflect the difference between code and educational content:

Copyright 2026 Ilya Sherman (ishermandom@).

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A collection of tools and study materials for the card game of contract bridge

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