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{
"name": "com.andreleandrodev.splinemodularkit",
"displayName": "Spline Modular Kit",
"version": "1.0.1",
"unity": "6000.3",
"description": "Assembles authored modular art along a spline without deforming it. The solver reduces the spline to a polyline, finds the real corners, and places your prefabs rigidly, so UVs stay correct by construction. Built for walls, corridors, fences, pipe runs, columns and scattered rocks alike.",
"dependencies": {
"com.unity.splines": "2.8.0",
"com.unity.mathematics": "1.2.1",
"com.unity.modules.physics": "1.0.0"
},
"author": {
"name": "Andre Leandro",
"url": "https://github.com/innocentmiau",
"email": "andreleandro.dev@gmail.com"
},
"repository": {
"type": "git",
"url": "https://github.com/innocentmiau/SplineModularKit.git"
},
"license": "MIT",
"keywords": [
"spline",
"modular",
"level-design",
"procedural",
"wall",
"editor",
"tool"
],
"samples": [
{
"displayName": "Demo Kit",
"description": "Generates a placeholder wall kit (straights, a 90 degree corner, posts and caps) plus a ready wired builder in the open scene, so the package can be tried without authoring art first.",
"path": "Samples~/DemoKit"
}
],
"documentationUrl": "https://github.com/innocentmiau/SplineModularKit#readme",
"changelogUrl": "https://github.com/innocentmiau/SplineModularKit/blob/main/CHANGELOG.md",
"licensesUrl": "https://github.com/innocentmiau/SplineModularKit/blob/main/LICENSE.md"
}