Highlights
- Pro
Pinned Loading
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MiPrefabsPainter
MiPrefabsPainter PublicEditor-only Unity tool that paints prefabs onto the surface you are looking at, snapping and rotating each instance to the face it lands on.
C#
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MultiPlatformBuilder
MultiPlatformBuilder PublicEditor-only Unity tool that builds selected platforms in sequence into a versioned, organized folder structure.
C# 2
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MiLocalization
MiLocalization PublicJson-driven localization for Unity: an editor window for keys and translations, a generated strongly-typed data class, and runtime components that stay in sync.
C#
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AssetsUsage
AssetsUsage PublicEditor-only Unity tool that scans your project and reports how many times each asset is referenced, so unused assets surface first.
C#
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MiVertexAnimation
MiVertexAnimation PublicGPU-driven Vertex Animation Textures for Unity: bake skeletal animations into textures for CPU-free animation, with clip events and GPU-driven mesh sections.
C#
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SplineModularKit
SplineModularKit PublicAssemble modular art along a spline in Unity without deforming it. Corners found from the path, pieces placed rigidly, UVs correct by construction. Walls, fences, pipe runs, columns, rocks.
C#
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