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{
"name": "com.andreleandrodev.mesheshub",
"displayName": "Meshes Hub",
"version": "1.0.0",
"unity": "6000.3",
"description": "Editor-only mesh workbench: combine selected meshes into one asset, strip vertices and faces you do not need, and lay out new UVs, without leaving Unity.",
"author": {
"name": "Andre Leandro",
"url": "https://github.com/innocentmiau",
"email": "andreleandro.dev@gmail.com"
},
"repository": {
"type": "git",
"url": "https://github.com/innocentmiau/MeshesHub.git"
},
"license": "MIT",
"keywords": [
"mesh",
"combine",
"uv",
"lod",
"optimization",
"editor",
"tool"
],
"documentationUrl": "https://github.com/innocentmiau/MeshesHub#readme",
"changelogUrl": "https://github.com/innocentmiau/MeshesHub/blob/main/CHANGELOG.md",
"licensesUrl": "https://github.com/innocentmiau/MeshesHub/blob/main/LICENSE.md"
}