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Avian Non-Uniform Gravity Fix - #132

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idanarye merged 6 commits into
idanarye:mainfrom
Devlyn-Nelson:fix/avian-intergration-forces
Jul 22, 2026
Merged

Avian Non-Uniform Gravity Fix#132
idanarye merged 6 commits into
idanarye:mainfrom
Devlyn-Nelson:fix/avian-intergration-forces

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@Devlyn-Nelson

@Devlyn-Nelson Devlyn-Nelson commented Jul 22, 2026

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  • Replaced apply_angular_acceleration with apply_torque.
  • tnua gravity is applied by using apply_linear_acceleration instead of apply_force.
  • Both boost values are now applied by adding to angular_velocity_mut or linear_velocity_mut instead of apply_XXX_impulse to avoid mass or inertia multiplication.

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Devlyn-Nelson marked this pull request as draft July 22, 2026 21:22
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Devlyn-Nelson marked this pull request as ready for review July 22, 2026 22:25
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Devlyn-Nelson commented Jul 22, 2026

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Sorry I forgot to remove mass calculations from 2d.

Everything should be done now.

@idanarye
idanarye merged commit 57e3560 into idanarye:main Jul 22, 2026
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2 participants