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6869329
Log brush issues as warnings rather than hard failures during build
andybak May 15, 2026
ea21b6c
fix indentation
andybak May 15, 2026
2e5927a
Update Photon
andybak May 15, 2026
e4fc407
Clean up scriptingDefineSymbols
andybak May 15, 2026
55f5ade
Automatic ProjectSettings changes
andybak May 15, 2026
8915459
Update AddressableAssetSettings.asset
andybak May 15, 2026
5ade863
Update Unity tools package
andybak May 16, 2026
456c1e9
Add Unity MCP
andybak May 16, 2026
e51a8a9
Logging level has changed in the new Photon version
andybak May 16, 2026
4e08f8b
URP_COMPATIBILITY_MODE define now required
andybak May 16, 2026
9168c34
Fix sketchbook button shader
andybak May 16, 2026
0ecf994
Automatic change
andybak May 16, 2026
731a25d
Fix shader error
andybak May 16, 2026
f77ba72
Reimplement parallax for sketchbook button
andybak May 16, 2026
6223f6f
Fix more shader warnings
andybak May 16, 2026
b9a53c4
Fix new sketch button
andybak May 16, 2026
5c0f79e
Possible fix for broken selection on Android
andybak May 17, 2026
779b956
Merge branch 'main' into feature/view-mode-improvements
andybak May 17, 2026
fe11f3c
Revert "Possible fix for broken selection on Android"
andybak May 17, 2026
c3d7604
add some instrumentation to the GPU intersector
andybak May 17, 2026
25e265b
Android selection: URP readback fallback + diagnostics
andybak May 17, 2026
bebb38a
Force linear UNorm RT for intersection + diag batchId lookups
andybak May 17, 2026
1c10934
PackInt: scalar rewrite + head-to-head readback diag
andybak May 17, 2026
980be1a
Drop Intersection shader Fallback + add shader-load diagnostic
andybak May 17, 2026
9506d60
Fix Android selection: CommandBuffer draws, no downsample, _BatchID f…
andybak May 18, 2026
a697198
Iterate all canvases for GPU intersection draws
andybak May 18, 2026
fd0a128
fix the standard material used in several environment prefabs
andybak May 18, 2026
ec59c76
fix bug dynamically setting emission on controller materials
andybak May 18, 2026
5ee7e08
switch spikes to use the same shader as other environments
andybak May 18, 2026
37238e2
fix multimirror widget shader
andybak May 19, 2026
7452020
fix scripted tool preview shader for URP
andybak May 19, 2026
1fe17d3
use stencil material for scripted tool
andybak May 19, 2026
87acf0d
See if this fixes the controller colour on Android
andybak May 19, 2026
b3180d8
Revert "use stencil material for scripted tool"
andybak May 19, 2026
7ddb29f
deterministic time for brush Screenshot tool
andybak May 19, 2026
21fcadd
remove old debug logging
andybak May 19, 2026
3928049
Update scripted tool preview and fix preview (and stencil) shader for…
andybak May 19, 2026
d747f1a
Toolscript fixes
andybak May 19, 2026
215ee12
Fixes for brush screenshotting for URP (hopefully ok backported too)
andybak May 19, 2026
bbbd88f
Revert "See if this fixes the controller colour on Android"
andybak May 20, 2026
fd9a2f7
Create folder for editor screenshots
andybak May 20, 2026
47ad991
Merge branch 'main' into feature/unity6-urp
andybak May 20, 2026
952217e
Fix broken brush material references
andybak May 20, 2026
36a9c08
Brush screenshotter was skipping broken brushes. Log warning instead
andybak May 20, 2026
23e3abe
Update QualitySettings.asset
andybak May 20, 2026
a4c1981
Merge remote-tracking branch 'origin/fix/icosa-snags' into feature/un…
andybak May 20, 2026
a6b203c
Update unity-tools
andybak May 20, 2026
8d72f94
Another speculative fix for controller shader bugs on android builds
andybak May 20, 2026
24cd8e4
Controller material fix
andybak May 21, 2026
20c7005
Begin switching to URP post-processing
andybak May 21, 2026
25e89d0
Two brushes were pointing at the old materials still
andybak May 21, 2026
382a402
URP post-processing and single-pass phase 2
andybak May 21, 2026
535db08
Honour the config setting for post-processing
andybak May 21, 2026
e278949
Add missing api methods for both lua and http
andybak May 21, 2026
89f246b
Phase 3 of the post fx conversion (wip)
andybak May 21, 2026
ca88c44
URP post fx port phase 3.5 wip
andybak May 22, 2026
e454ec7
Allow switching to an alt "testing material" via a toggle on DevOptions
andybak May 22, 2026
94ba673
URP post fx port phases 4 and 5
andybak May 22, 2026
09b6582
URP post fx port phases 5.5 and 6
andybak May 22, 2026
e608f82
Temp: use local package for unity tools while testing
andybak May 22, 2026
7fac73c
Temp: Plan docs
andybak May 22, 2026
b29926b
EnableKeyword is needed for brush screenshots
andybak May 22, 2026
40eb324
dotnet-format
andybak May 22, 2026
f37fa0c
Enable OpenXR single-pass instanced
andybak May 22, 2026
87d268e
Single pass converstion phase 1
andybak May 22, 2026
e7db987
Remaining single pass conversions for local files
andybak May 22, 2026
e879168
Single pass fixes for watermark etc
andybak May 22, 2026
a5fb921
Final cleanup
andybak May 22, 2026
faa8008
Remove URP_COMPATIBILITY_MODE define
andybak May 22, 2026
2fab2aa
Revert "Temp: use local package for unity tools while testing"
andybak May 22, 2026
d410379
Revert "Temp: Plan docs"
andybak May 22, 2026
2a5098d
Reapply "Temp: use local package for unity tools while testing"
andybak May 22, 2026
30cbc64
Fix Android build failures with some no-ops
andybak May 22, 2026
c189dda
Build errors on Windows due to composition layer support being disabled
andybak May 22, 2026
1376518
Pin Mike's openxr extentions to a commit to get rid of pesky warning
andybak May 22, 2026
50d2515
Unity tools via git upm
andybak May 22, 2026
da50aea
fix for camera preview on Android
andybak May 23, 2026
d3e0a60
Fix spectator cam taking over VR rendering
andybak May 23, 2026
432349a
environment wasn't appearing in snapshot camera footage
andybak May 23, 2026
c5363c8
unity MCP package update
andybak May 23, 2026
581d956
Fix shader error in logs
andybak May 23, 2026
dbd3ee7
Another attempt to fix multicam preview on Android
andybak May 23, 2026
18ed85f
Single pass brush shader fixes
andybak May 23, 2026
9ec6fd3
This should be part of dbd3ee
andybak May 23, 2026
ddfecea
Speculative fix for passthrough on android xr
andybak May 23, 2026
d1fdbb9
Update unity tools package
andybak May 23, 2026
3cd36fd
fix watermark rendering bug
andybak May 24, 2026
50a80a8
fix Postfx toggle
andybak May 24, 2026
ed57bd0
wip
andybak May 24, 2026
5589c6c
completely rewrite the selection effect for urp
andybak May 24, 2026
dd6a671
selection effect quality switching
andybak May 24, 2026
dfb6d78
fix selection fx on android
andybak May 24, 2026
59ea035
fix selection fx on android part 2
andybak May 25, 2026
bd8a506
Possible Android fix plus some logging in case it doesn't work
andybak May 25, 2026
b0f8bea
Another swipe at android selection bug
andybak May 25, 2026
da84af0
Clean up diagnostics
andybak May 25, 2026
bea5184
Merge branch 'main' into feature/unity6-urp-postfx
andybak Jun 2, 2026
9652372
Thumbnail UI for view-only mode
andybak Jun 3, 2026
7e2c18f
wip
andybak Jun 3, 2026
5e98f3f
Mostly working grid layout
andybak Jun 3, 2026
e711c5a
UI fixes and improvements
andybak Jun 3, 2026
14c138d
wip
andybak Jun 3, 2026
f8a1a96
Progress
andybak Jun 4, 2026
ed51f92
Add audio reactive button to mobile brushes (temp)
andybak Jun 4, 2026
6216689
Android mic capture
andybak Jun 4, 2026
33cefcc
Making fly tool available during load simplifies several bits of code
andybak Jun 4, 2026
0a897c6
Swap Q/E
andybak Jun 4, 2026
266c914
Revert "Swap Q/E"
andybak Jun 4, 2026
ef4eb6b
Add System/Other app as a source on Android
andybak Jun 4, 2026
90bb1ea
Merge branch 'main' into feature/view-mode-improvements
andybak Jun 4, 2026
1f4fe98
Merge branch 'main' into feature/nonxr-thumbnail-grid
andybak Jun 4, 2026
a2e7633
Merge branch 'feature/view-mode-improvements' into feature/nonxr-thum…
andybak Jun 4, 2026
f748e70
UI Tweaks
andybak Jun 4, 2026
7cb623c
More auto layout and less code layout
andybak Jun 4, 2026
7bdd80e
Automatic unity changes
andybak Jun 4, 2026
2788207
Catch hard quit in builds. Missing meta files
andybak Jun 4, 2026
17a1bb7
Don't switch to audio reactive on brush selection
andybak Jun 4, 2026
a1f004b
Don't update coefficients unless freq has changed more than an epsilon
andybak Jun 5, 2026
c2b8f88
Don't log so much in builds
andybak Jun 5, 2026
4c1994d
Instrumentation / logging
andybak Jun 5, 2026
7540574
More diagnostics
andybak Jun 5, 2026
81632e0
Foreground capture service
andybak Jun 6, 2026
158bf74
Add new service to manifest
andybak Jun 6, 2026
721685c
Ensure we don't fall through to mic input when testing system capture
andybak Jun 6, 2026
29addab
Give up on capturing app audio on android
andybak Jun 6, 2026
ef9affe
Merge remote-tracking branch 'origin/main' into feature/quill-import
andybak Jun 6, 2026
5138ec7
Remove empty brush descriptor
andybak Jun 6, 2026
d761f79
Fix overlapping buttons
andybak Jun 6, 2026
e24fdee
Update packages-lock.json
andybak Jun 6, 2026
df3648f
Merge branch 'feature/android-audio-reactivity' into feature/quill-im…
andybak Jun 6, 2026
a157523
Steam Android publishing
andybak Jun 9, 2026
9550c76
Merge branch 'main' into feature/quill-import
andybak Jun 11, 2026
e58e676
Merge branch 'main' into feature/nonxr-thumbnail-grid
andybak Jun 11, 2026
6174ada
I tweaks
andybak Jun 12, 2026
351f392
Fix stuck click cursor
andybak Jun 12, 2026
3b6c414
Trim thumbnail memory
andybak Jun 12, 2026
06fcddf
Clarify alias flags
andybak Jun 12, 2026
cd1d8c5
Catch a potential null
andybak Jun 13, 2026
ced831b
Loading UX flow improvements
andybak Jun 13, 2026
de55e1f
Skip button for non-VR quickload
andybak Jun 13, 2026
3404395
Make skip button a component instead of code-generated
andybak Jun 13, 2026
183e5c1
Tweak strings for launch modes
andybak Jun 13, 2026
991f8d4
Virtual joystick for touchscreens
andybak Jun 13, 2026
d438d17
Virtual joystick to prefab with better UI
andybak Jun 15, 2026
9fcc06c
Disable canvas scaler
andybak Jun 15, 2026
3944b90
See if this gives us an additional launch icon on Quest
andybak Jun 15, 2026
16ca197
Canvas scaler on fly mode touch controls
andybak Jun 15, 2026
ae48b1b
Tidy up various canvases and harmonize settings
andybak Jun 15, 2026
594937f
2D Ui tweaks
andybak Jun 15, 2026
9f10a6c
Small positioning fix
andybak Jun 15, 2026
37b039d
Merge branch 'main' into feature/quill-import
andybak Jun 16, 2026
94307f0
Set Virtual pad pivot back to 0.5,0.5
andybak Jun 16, 2026
aa99af7
Hide PC controls on mobile platforms
andybak Jun 16, 2026
279cccf
Fix copyright date
andybak Jun 16, 2026
6331337
Hide correct ui element
andybak Jun 16, 2026
410143b
Revert 3944b90789d
andybak Jun 16, 2026
9017cc9
Any UI triggered by ConfirmUnsaved would not be visible in non-VR mod…
andybak Jun 17, 2026
0349560
Clean up cancelled popup downloads
andybak Jun 17, 2026
601e50c
Handle cached tilt replacement failures
andybak Jun 17, 2026
89cde86
Alternative strategy option for tilt files (avoid archive.org if alte…
andybak Jun 17, 2026
293e73d
New field for m_TiltDownloadStrategy
andybak Jun 17, 2026
18f02de
Add Icosa tilt loading action plan
andybak Jun 17, 2026
776f1da
Harden Icosa sketch metadata loading
andybak Jun 17, 2026
e25f756
Share Icosa tilt download handling
andybak Jun 17, 2026
bd6984e
Handle Icosa download popup failures
andybak Jun 17, 2026
f66aae6
Recover non-VR grid after Icosa load failures
andybak Jun 17, 2026
7397c02
Harden direct Icosa tilt loads
andybak Jun 17, 2026
4698e4d
Test Icosa tilt downloader edge cases
andybak Jun 17, 2026
a817b93
Coroutine was on a gameobject with the wrong life-cycle
andybak Jun 18, 2026
05dfc78
2D Sketch grid wasn't updating on catalog changes
andybak Jun 18, 2026
62c9bfb
Reduce flickering when grid is updated
andybak Jun 18, 2026
9df21b7
Clean up some old logging
andybak Jun 18, 2026
7dcc0c6
Properly detect if sketch is already downloaded
andybak Jun 18, 2026
f6720df
Better visuals for cached/uncached sketches
andybak Jun 18, 2026
7b08058
Set active Back to false for grid items
andybak Jun 18, 2026
a73bb38
Better Sprite for virtual thumbstick
andybak Jun 18, 2026
25a3b99
Merge branch 'main' into feature/play-store-compatibility
andybak Jun 19, 2026
3e43c90
Allow sketchbook access in view-only mode
claude Jun 19, 2026
77a23ed
Fix sketchbook close button exposing editing panels in view-only mode
claude Jun 19, 2026
2f4aa64
Add ForceViewOnly config flag to UserConfig.Flags
claude Jun 19, 2026
01a645a
Fix view-only mode being broken by sketch loading
claude Jun 19, 2026
cba3e89
Port across Google Play CI changes from open blocks
andybak Jun 19, 2026
13807c2
Use .aab instead of .apk for other play store
andybak Jun 19, 2026
16313c2
TEMP - keep strict bundle name for .aab builds
andybak Jun 20, 2026
7997bb2
Guard view-only sketchbook toggle
andybak Jun 20, 2026
bc7f974
Exit quickload overlay in view-only
andybak Jun 20, 2026
0168e62
View only mode activates the fly tool
andybak Jun 20, 2026
eca707f
Explicit panel modes for view-only and multiplayer
andybak Jun 20, 2026
a9a9afb
Don't switch to default tool when in view-only mode
andybak Jun 20, 2026
2502278
Disable pincushion in view-only mode
andybak Jun 20, 2026
ca0200f
fly teleport toggle on admin panel in View only mode
andybak Jun 20, 2026
c705653
Minor serialization change
andybak Jun 20, 2026
436ec5c
Merge branch 'feature/nonxr-thumbnail-grid' into integration/standalo…
andybak Jun 22, 2026
8bceaf2
Merge branch 'feature/play-store-compatibility' into integration/stan…
andybak Jun 22, 2026
2eb9165
Merge branch 'main' into integration/unity6-kitchen-sink
andybak Jun 22, 2026
7f3ac7f
Merge remote-tracking branch 'origin/integration/standalone-viewer' i…
andybak Jun 22, 2026
84bf9fd
Minor Unity version bump and package updates
andybak Jun 22, 2026
6eb3c38
Merge branch 'feature/quill-import' into integration/unity6-kitchen-sink
andybak Jun 22, 2026
89532fa
Post-merge fixes
andybak Jun 22, 2026
b4083ed
Prevent a couple of exceptions if secrets are missing
andybak Jun 22, 2026
b147757
Automatic changes
andybak Jun 22, 2026
c281163
Fix build error
andybak Jun 22, 2026
5be5908
Add a build specifically for the viewer (different bundle id)
andybak Jun 22, 2026
c6c55ee
Give PR builds their own version number so we can test Google Play
andybak Jun 22, 2026
101108c
Fix temporary build number
andybak Jun 22, 2026
2361c46
Initial commit
andybak Jun 28, 2026
2058c99
Update our gsplat fork to better handle additive stroke depth testing
andybak Jun 29, 2026
558ae0d
Switch desktop graphics API to DX12
andybak Jun 29, 2026
e509eee
Enable global sort
andybak Jun 29, 2026
f155657
Fix grabbing of splat ModelWidgets
andybak Jun 29, 2026
91a8846
Don't render incomplete splats
andybak Jun 29, 2026
e7d4785
Collider only fallback for selection tool for splats
andybak Jun 29, 2026
fdad84e
More robust selection intersection approach
andybak Jun 29, 2026
86707de
Update GSplat package version
andybak Jun 29, 2026
87c247b
fix weird placement when duplicating held selections
andybak Jun 30, 2026
a6d1722
wip
andybak Jun 30, 2026
a76b09d
Fix remaining grab/select issues
andybak Jun 30, 2026
8e68267
Remove stale logging
andybak Jun 30, 2026
c23bf7c
fix weird placement when duplicating held selections
andybak Jun 30, 2026
e791e32
wip
andybak Jun 30, 2026
cececdb
Fix remaining grab/select issues
andybak Jun 30, 2026
7fa650a
Remove stale logging
andybak Jun 30, 2026
6e171db
Add a guard around Oculus platform code
andybak Jun 30, 2026
cbfc85e
Quest 2/3/3S should be using the OpenXR build
andybak Jun 30, 2026
75226f8
Add a guard around Oculus platform code
andybak Jun 30, 2026
cb2bde6
Quest 2/3/3S should be using the OpenXR build
andybak Jun 30, 2026
9f3157b
Splat selection visualization
andybak Jun 30, 2026
fe9571b
reduce splat collider bounds
andybak Jun 30, 2026
ed5183a
Switch to a patched fork of unity-openxr-extensions
andybak Jun 30, 2026
c5b8785
.sog support
andybak Jun 30, 2026
c2abd27
Merge branch 'feature/gsplat' into integration/unity6-kitchen-sink
andybak Jul 2, 2026
321009e
Merge branch 'main' into integration/unity6-kitchen-sink
andybak Jul 2, 2026
173fb43
Merge branch 'main' into integration/unity6-kitchen-sink
andybak Jul 3, 2026
f57ed44
Post-merge automatic updates
andybak Jul 3, 2026
7a5d743
Fix quill brush shaders for single-pass
andybak Jul 3, 2026
d62c12c
Proper URP version of the Quill shader
andybak Jul 3, 2026
f697ae1
Stale widget guard (mainly for sound widgets)
andybak Jul 3, 2026
f2398e6
Remove unused lit quill surface shader
andybak Jul 3, 2026
40122f7
Some brush shader time calls were bypassing GetTime
andybak Jul 3, 2026
27e4b58
Brush screenshotter shouldn't have postfx on by default
andybak Jul 3, 2026
4cd9a40
Update UiScreenshotter.cs
andybak Jul 4, 2026
84e06a6
Wireframe brush screenshots are imperfect but might be useful
andybak Jul 6, 2026
e6d9afb
More brush fixes
andybak Jul 6, 2026
ed63dca
Automatic unity change
andybak Jul 6, 2026
1f2a304
dummy commit
andybak Jul 8, 2026
c0e4248
[CI BUILD]
andybak Jul 8, 2026
ae39938
Keep sound clip controllers separate
andybak Jul 9, 2026
65d8850
Copy GLTF audio into sound library
andybak Jul 9, 2026
ea1bec9
Merge branch 'main' into integration/unity6-kitchen-sink
andybak Jul 13, 2026
f3da01c
Restore limited CI build matrix
andybak Jul 13, 2026
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241 changes: 71 additions & 170 deletions .github/workflows/build.yml

Large diffs are not rendered by default.

28 changes: 0 additions & 28 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -65,43 +65,15 @@
# This seems to be generated by SteamVR, and it contains absolute paths to things
# eg, "action_manifest_path": "C:\\src\\tbq2\\actions.json",
/unityProject.vrmanifest

# This seems to contain user-specific configuration data like:
# androidSDKPath: C:\Users\pld\AppData\Local\Android\Sdk
# and doesn't contain any general configuration data, so I think it doesn't go in the repo
/Assets/Resources/OVRBuildConfig.asset*
# Oculus Unitypackage 23.1 (or something in between 1.41 and 23.1) added this as a local file
/Assets/Resources/OVRPlatformToolSettings.asset*

# m_DebugWebRequest creates this
/Requests

# TextMesh Pro from Unity
/Assets/TextMesh\ Pro/
/Assets/TextMesh\ Pro.meta
/Assets/Samples/
/Assets/Samples.meta
/Assets/StreamingAssets/
/Assets/StreamingAssets.meta

# Google process
.gitbugtraq

# Oculus Integration
/Assets/Oculus/**
/Assets/Oculus.meta
!/Assets/Oculus/OculusProjectConfig.asset*

# In CI, this symlink is created to allow the updater to run. It should never go into source control
/Assets/Editor/OVRPluginUpdater.cs

# Pimax Integration
/Assets/Pimax
/Assets/Pimax.meta

# Pico Integration
Packages/com.unity.xr.picoxr

# Photon Integration
/Assets/Photon/**
/Assets/Photon.meta
Expand Down
100 changes: 55 additions & 45 deletions Assets/AddressableAssetsData/AddressableAssetSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -13,24 +13,41 @@ MonoBehaviour:
m_Name: AddressableAssetSettings
m_EditorClassIdentifier:
m_DefaultGroup: 677cec2ce1ef8b5428e8380b98e780ba
m_CachedHash:
m_currentHash:
serializedVersion: 2
Hash: 2b7bea248e2793f7f7f356bce5824c4f
Hash: 5a2199d7726f3145fac7d39d6b5b1074
m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0
m_BundleLocalCatalog: 0
m_CatalogRequestsTimeout: 0
m_DisableCatalogUpdateOnStart: 0
m_InternalIdNamingMode: 0
m_InternalBundleIdMode: 1
m_AssetLoadMode: 0
m_BundledAssetProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
m_AssetBundleProviderType:
m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
m_IgnoreUnsupportedFilesInBuild: 0
m_UniqueBundleIds: 0
m_EnableJsonCatalog: 0
m_NonRecursiveBuilding: 1
m_AllowNestedBundleFolders: 0
m_CCDEnabled: 0
m_maxConcurrentWebRequests: 500
m_UseUWRForLocalBundles: 0
m_BundleTimeout: 0
m_BundleRetryCount: 0
m_BundleRedirectLimit: -1
m_SharedBundleSettings: 0
m_SharedBundleSettingsCustomGroupIndex: 0
m_simulatedLoadDelay: 0.1
m_ContiguousBundles: 1
m_StripUnityVersionFromBundleBuild: 0
m_DisableVisibleSubAssetRepresentations: 0
m_ShaderBundleNaming: 0
m_ShaderBundleCustomNaming:
m_BuiltInBundleNaming: 0
mBuiltInBundleCustomNaming:
m_MonoScriptBundleNaming: 0
m_CheckForContentUpdateRestrictionsOption: 0
m_MonoScriptBundleCustomNaming:
Expand All @@ -44,46 +61,44 @@ MonoBehaviour:
m_BuildAddressablesWithPlayerBuild: 0
m_overridePlayerVersion:
m_GroupAssets:
- {fileID: 11400000, guid: 1669189dd5d91ca44bff4e82d9762a6e, type: 2}
- {fileID: 11400000, guid: 39e2d84665e8d5c4ca68de8a2be822bb, type: 2}
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