I turn words into math, and math into words. Common math algorithms can be found here turned into qualitative versions, and other qualitative concepts are turned into functionalities which subscribe to mathematical means. To me, language is not different from math.
I write about Jesus returning as every man taking on the Gospel and the events that facilitate this; and analytically how the notion of error in machine learning terms is identical to sin, but its hard, because i walk into my limitations and then the limitations of language all the time — like a programmer using COBOL in 2026. Being a word juggler is unavoidable, yet i desire something else.
I decided that publishing drafts as a style of 'live editing' is no longer worth it, as it may be original, but a finished self contained work is better — right now im building a world simulation that uses wheels as functional units.
What i finished writing though, can be found here.
https://substack.com/@iblameandrew
Programming wise, i mix things into other things that sometimes work and sometimes they dont. I do compressed sensing and game theory building systems that are millions of agents or cells — for the laymen, compressed sensing is like doing divination with a signal and guessing accurately more information — when i watched Terry Davis asking questions to random words and getting decent answers, i though it was interesting so i started thinking that the mechanisms that decide those random words are like spinning relatively to the question and the target: then i realized, that maybe debroigle waves give to our macroscale the wave particle duality just like quantum mechanics, so i started to give more credit to people who talk about "frequencies". Anyway.
Since i've spent great ammounts of time looking at personality databases, i have a developed sense for human morphology and my works, reflect that variety.
Interested in working in OSS projects that bridge the qualitative with the quantitative and where people ask themselves question such as: we know gravity is a mediating force of nature and it communicates a train pulse of forward motion into an object, thus forcing it into time dillation. Can we model the equivalent with people? How about a DJ controlling the motion of people dancing through music? Thus the ammount of motion a person does, becomes restrained by the music choice and the tempo. Can we make a simulation where we compute physics properties through an agentic bridge that decomposes functionalities back into math? "Gravity Agent which attributes "DJ Agent" gives mediating particles to "Dancer Agent". Indeed these kind of questions make you clinically insane, because they bridge things in ways that are weird, but who actually asks to be born a certain way? Lets build something.
Next projects:
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Publish the official final edition of Tekton: which sends a young man to hell to contend with Satan to learn the generative principle; or the master technique of Prometheus. Then release Metanoia, the next delivery of the saga which empahasizes the distinction between the ministry of John the Baptist and the ministry of Jesus.
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Publish an RPG mobile videogame; possibly named "The House of Water" where characters are custom to a players personality: the game only asks birth date and then generates a whole experience based off it, that takes the man closer to what its like to live the Gospel.
Regards.




