A Cosmic Match-3 Puzzle Adventure
iD01t Productions © 2025 · Guillaume Lessard · El'Nox Rah
Match 3 or more crystals of the same color by swapping adjacent gems. Complete level goals within the move limit to progress through 100+ levels across 5 cosmic world zones.
- Desktop: Click and drag to swap adjacent crystals
- Mobile: Touch and swipe to swap
- Keyboard: Arrow keys to navigate (coming soon)
- Power-ups: Click power-up button, then click target crystal
| Symbol | Name | Special Effect |
|---|---|---|
| ◈ | Cyan | Basic crystal |
| ✦ | Magenta | Basic crystal |
| ▲ | Yellow | Basic crystal |
| ● | Green | Basic crystal |
| ■ | Azure | Basic crystal |
| ★ | Violet | Basic crystal |
| ⬢ | Amber | Basic crystal |
- H-BEAM (⚡ horizontal): Clears entire row - created by matching 4 in a row
- V-BEAM (⚡ vertical): Clears entire column - created by matching 4 in a column
- NOVA (💥): Clears 5×5 area - created by matching 5 in a row/column
- STAR (✨): Clears cross pattern - created by matching 5 in L/T shape
- QUASAR (🌌): Clears all crystals of one color - created by matching 5+ in + shape
- SINGULARITY (⚫): Game-winning special - rare combination
- Frost ❄️: Requires 2 adjacent matches to thaw
- Void ⬛: Permanent blocker - cannot be destroyed
- Nebula 🌌: Bursts when any neighbor is matched, creating chain reactions
- Corruption ☣️: Spreads if not cleared quickly (advanced levels)
| Icon | Name | Cost | Effect |
|---|---|---|---|
| ⚡ | LASER ×3 | 150◈ | Annihilate any full row or column |
| 💥 | NOVA ×3 | 200◈ | Detonate 5×5 shockwave anywhere |
| 🌀 | VOID ×2 | 250◈ | Erase ALL crystals of one color |
| 🔮 | PRISM ×2 | 280◈ | Upgrade all crystals of one color to STARs |
| ⏱ | TIME+ ×2 | 180◈ | Next move costs zero moves |
| 🔋 | +10 MOVES | 200◈ | Add 10 moves to current level |
| ♾ | REVIVE | 300◈ | Continue from game over with +5 moves |
- 1★: Reach base score goal
- 2★★: Reach 1.5× base score
- 3★★★: Reach 2.0× base score (perfect clear)
- Base match: 10 points per crystal
- Cascade bonus: 2× multiplier per chain level
- Special crystal bonus: +50 points
- Zenith mode: Enhanced scoring when meter is full
- ◉ NEBULA CORE (Levels 1-10) - Tutorial zone with basic mechanics
- ▣ VOID SECTOR (Levels 11-20) - Introduces void obstacles
- ◆ QUASAR BELT (Levels 21-35) - Complex layouts, nebula clusters
- ◈ DARK MATTER (Levels 36-50) - Mixed obstacle challenges
- ✦ SINGULARITY (Levels 51-100) - Expert-level puzzles
- Modern web browser (Chrome, Firefox, Edge, Safari)
- No build step required - runs directly in browser
# Clone repository
cd /workspace
# Open in browser
# Option 1: Double-click index.html
# Option 2: Use a local server
npx serve .
# Option 3: Python simple server
python -m http.server 8000/workspace
├── index.html # Main HTML file
├── style.css # All styles and animations
├── levels.js # Game configuration & level definitions
├── game.js # Core game engine and logic
├── Menu.mp3 # Background music
└── logo.png # Game logo
All tunable parameters are in levels.js under the CONFIG object:
- Grid dimensions (COLS, ROWS)
- Crystal colors and symbols
- Particle system limits
- Scoring values
- Power-up costs
- Audio frequencies
20 achievements to unlock:
- First Blast, Chain Reaction, Unstoppable, NOVA STORM
- Spark Born, Quasar Born, Power Master
- Stargazer, Nova Pilot, Galactic Lord, Singularity
- Flawless, Void Purge, Daily Devotion
- Crystal Hoarder, Spectrum, Pure Mind
- First Purchase, Demolisher, Tidal Wave, Master of the Cosmos
- Colorblind-friendly: Each crystal has unique shape AND color
- Scalable UI: Responsive design for all screen sizes
- Toggle options: Sound, particles, vibration, scanlines
- Volume control: Adjustable audio levels
- Touch-optimized: Full mobile support
Game automatically saves to browser localStorage:
- Progress (unlocked levels, stars)
- Crystals currency
- Achievements unlocked
- Statistics
- Settings preferences
- Power-up inventory
Save data key: gbNova2
To reset all progress: Settings → RESET ALL DATA
- Total matches made
- Cascades triggered
- Longest chain reaction
- Levels cleared
- Crystals earned
- Total moves used
- Specials created
- Power-ups used
- Nebulae popped
- Frost tiles thawed
Procedurally generated sound effects using Web Audio API:
- Match sounds scale with cascade depth
- Special crystal creation fanfare
- Power-up activation cues
- Level complete jingle
- Optional background music (Menu.mp3)
- Match 3 crystals (basic functionality)
- Create special crystals (4+ matches)
- Trigger cascades
- Use power-ups
- Complete level goals
- Fail level (game over screen)
- Revive mechanic
- Shop purchases
- Save/load persistence
- Settings toggles
- Mobile touch controls
- Keyboard navigation planned for future update
- Daily challenge requires date tracking
- Some visual effects may vary by browser
v2.0 (Current)
- Centralized configuration system
- Expanded to 100 levels
- New achievement system
- Enhanced particle effects
- Improved save validation
v1.0
- Initial release with 20 levels
- Basic match-3 mechanics
- Shop system
- Save/load functionality
© 2025 iD01t Productions. All rights reserved.
Original design by Guillaume Lessard & El'Nox Rah
- itch.io page (coming soon)
- Contact: [developer contact info]
"Match crystals. Clear signals. Reach the Singularity."