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Asciion Daedalus

The game is implemented in C++ and built with gcc/make toolchain.
makefile compiles the source files automatically and (re)build only the files that have changed.

Synopsis

The evil king Asciion for some unknown reasons, captured and imprisoned you in his dangerous labyrinth: the Daedalus. According to the kingdom bards, the king's hobby is to recreate wild animals in an ascii-art version: the Deadalus contains all his works. To keep the kindom safe from these strange creatures, the labyinth was made to be completely unescapable. Your end is near, but since we're here you'll want to at least become the strongest in the Deadalus, right? Then take your weapons and make his labyrinth your labyrinth!

Dependencies

The game depends on the C++ standard library, along with the C standard library and ncurses library which version, at the time of writing, is 6.1. The program work on all ncurses version greater or equal than 6.0 without any problem, it should work on previous version too (due to basicness of the functions used), but this is not actually tested.

Building, Running and Testing

makefile compiles the source files automatically and (re)build only the files that have changed.
Compiling and linking with:

$ make

Run the game with:

$ make launch

To reset the scoreboard:

$ make scoreboard

Game Controls

For moving and/or dodge enemy bullets you can use [w] [a] [s] [d] keys corresponding to the direction you want.
Shooting in a direction is performed by respective arrow keys.
If you're able to open a door in-game, it can be achieved with [r] in front of it.

Credits

Made by Patrick Alfieri.

About

Game project for 21/22 unibo course 00819

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