This library is a wrapper of MSEdge Read aloud function API. You can use it to synthesize text to speech with many voices MS provided.
| Feature | Description |
|---|---|
blocking (default) |
Synchronous TTS client, stream, and voice list using ureq and tungstenite. |
smol-runtime |
Async runtime based on smol. Enables async client, stream, and voice list. |
tokio-runtime |
Async runtime based on tokio. Enables async client, stream, and voice list. |
proxy |
SOCKS4/5 and HTTP CONNECT proxy support. Pairs with any runtime feature. |
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You need get a
SpeechConfigto configure the voice of text to speech.
You can convertVoicetoSpeechConfigsimply. Useget_voices_listfunction to get all available voices.
VoiceandSpeechConfigimplementedserde::Serializeandserde::Deserialize.
For example:use msedge_tts::voice::get_voices_list; use msedge_tts::tts::SpeechConfig; fn main() { let voices = get_voices_list().unwrap(); let speechConfig = SpeechConfig::from(&voices[0]); }
You can also create
SpeechConfigby yourself. Make sure you know the right voice name and audio format. -
Create a TTS
ClientorStream. Both of them have sync and async version. Example below step 3. -
Synthesize text to speech.
Call client function
MSEdgeTTSClient::synthesizeto synthesize text to speech. This function return TypeSynthesizedAudio, you can getaudio_bytesandaudio_metadata.use msedge_tts::{tts::client::connect, tts::SpeechConfig, voice::get_voices_list}; fn main() { let voices = get_voices_list().unwrap(); for voice in &voices { if voice.name.contains("YunyangNeural") { let config = SpeechConfig::from(voice); let mut tts = connect().unwrap(); let audio = tts .synthesize("Hello, World! 你好,世界!", &config) .unwrap(); break; } } }
Call Sender Stream function
Sender::sendto synthesize text to speech. Call Reader Stream functionReceiver::readto get data.
readreturnOption<SynthesizedResponse>, the response may beAudioBytesorAudioMetadataor None. This is because the MSEdge Read aloud API returns multiple data segment and metadata and other information sequentially.Caution: One
sendcorresponds to multipleread. Nextsendcall will block until there no data to read.readwill block before you call asend.use msedge_tts::{ tts::stream::{msedge_tts_split, SynthesizedResponse}, tts::SpeechConfig, voice::get_voices_list, }; use std::{ sync::{ atomic::{AtomicBool, Ordering}, Arc, }, thread::spawn, }; fn main() { let voices = get_voices_list().unwrap(); for voice in &voices { if voice.name.contains("YunyangNeural") { let config = SpeechConfig::from(voice); let (mut sender, mut reader) = msedge_tts_split().unwrap(); let signal = Arc::new(AtomicBool::new(false)); let end = signal.clone(); spawn(move || { sender.send("Hello, World! 你好,世界!", &config).unwrap(); println!("synthesizing...1"); sender.send("Hello, World! 你好,世界!", &config).unwrap(); println!("synthesizing...2"); sender.send("Hello, World! 你好,世界!", &config).unwrap(); println!("synthesizing...3"); sender.send("Hello, World! 你好,世界!", &config).unwrap(); println!("synthesizing...4"); end.store(true, Ordering::Relaxed); }); loop { if signal.load(Ordering::Relaxed) && !reader.can_read() { break; } let audio = reader.read().unwrap(); if let Some(audio) = audio { match audio { SynthesizedResponse::AudioBytes(_) => { println!("read bytes") } SynthesizedResponse::AudioMetadata(_) => { println!("read metadata") } } } else { println!("read None"); } } } } }
See all examples.