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Opening chat with Enter (polled IsKeyPressed) let that same keypress be read as a submit by ImGui's InputText on the frame it gained focus, so the box flickered open then shut. Gate submit on the Enter being released (ImGui::IsKeyDown), which is frame-timing independent.
ClientHandshake::Valid() requires every version field non-empty, but modVersion was never set, so the server rejected the handshake (message 136) and clients could not connect. Set modVersion to "0.1.0" (matches the server's value).
The framework default Streamer.range is 100 units (~1 m in Hogwarts' cm scale), so anything more than a step away never streamed to clients. Set 50000 (~500 m) on player connect.
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Various fixes:
modVersionneeds to be set so client can connect to server (was stuck at handshake)