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Requirements
Matthias Mailรคnder edited this page Jul 27, 2016
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Minimum System Requirements
Shader Model 2.0 capable GPU (Radeon 9500+ / GeForce FX5200+ / GMA X3100+)
1GB Free Hard Drive Space
512MB RAM (the game itself uses ~100MB)
Sound
3 Button Mouse
Network Card (desirable)
Display capable of at least 1024ร768
- NET Framework >= 4.0
- Mono Framework >= 3.2
- XQuartz
- mono-gmcs
- cli-common-dev
- libgl1-mesa-glx
- libopenal1
- libfreetype6
- libsdl2
- liblua5.1
- mono-devel
- openal-soft
- freetype2
- SDL2
- liblua5_1
Technically anything with git and a text editor, but you probably want at least the requirements to run the game, plus:
Git
A C# compiler (Monoโs CGC, xbuild/msbuild)
An IDE like MonoDevelop/Xamarin Studio, Visual Studio (Express)
Install fink, then install glib2-shlibs and glib2-dev. (possibly not the first, try just glib2-dev and pkgconfig)
Players ๐ฒ
- FAQ โ
- Installation ๐ฆ
- Hotkeys and Stances ๐ฎ
- Strategies ๐
- RaspberryPi ๐
- Changelog ๐
Modders โ๏ธ
- Audio guide ๐
- Traits ๐
- Palettes and Remaps ๐จ
- World Coordinate System ๐
- Map scripting
- Lua-API ๐
- Actor-Upgrades ๐
- Mapping ๐ง
- Modding Guide
- Pixelart ๐
Developers ๐ง
- Contributing โค๏ธ
- Compiling
- Hacking
- Coding Standard ๐
- Branches and Releases ๐
- Release Checklist โ
- Sequences
- Glossary
- Reverse engineering ๐
- License ยฉ๏ธ