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tiny-games

set of 4 nano-sized games and few tools. tried to not make files bigger than 1300 bytes (if github used quic it'd be single packet per game/tool, actually).

and so:

  • games:

    • ./q.html (first game with such size which was made, sort-of an abstract, simplified shooter similar to space invaders - requires keyboard)
    • ./r.html (racing game, similar to chrome dino)
    • ./t.html (procedurally/random generated space sim which adapts itself to device limitations)
    • ./u.html (mix of tilt maze and snake - requires gyro support... like the one you have in your phone)
  • tools (all support dark mode natively):

    • ./a.html (basic spreadsheet app)
    • ./b.html (app for drawing math formulas on canvas)
    • ./c.html (small IDE/text editor with html preview and ai-like autocompletion)
    • ./d.html (basic todo/list app)
    • ./e.html (basic paint app)
    • ./f.html (simplified version or IDE. whole app/site fits in 210 bytes)

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