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agent-packs

A collection of AI agent packs.

Pi Extensions

Extensions live in pi-extensions/ and are auto-discovered by Pi.

Command Description
/init Scaffolds an AGENTS.md contributor guide for the current repository
/commit [instructions] Stages all changes, generates a commit message via the AI, and commits
/review [options] Runs a read-only code review with prioritized findings

Skills

Skills live in skills/ as SKILL.md playbooks. See Install to add them to your agent — it then follows the steps inside.

Skill Trigger Description
git-commit "commit", "generate commit message", "git commit" Pulls from the tracked upstream, stages all changes, reads the diff, and commits with an AI-generated multi-line message
github-publish "publish to GitHub", "push to GitHub", "create a GitHub repo" Analyzes the codebase, generates missing metadata files (README, .gitignore, LICENSE), creates the remote repo via gh, and pushes the first commit
github-release "set up releases", "add release workflow", "create release pipeline" Detects the build system, generates a cross-platform GitHub Actions release workflow, creates a changelog, and updates the README with download links
github-topics "add topics", "set repo tags", "update GitHub topics" Analyzes the repo, recommends topics, validates them against GitHub, and applies them via gh repo edit
architecture "generate architecture doc", "create ARCHITECTURE.md", "document project architecture" Explores the codebase and generates an ARCHITECTURE.md following the matklad standard — a concise map of modules and their relationships
design-pattern "what design pattern should I use", "refactor with patterns", "analyze code for design patterns" Diagnoses the codebase for problems the 19 Game Programming Patterns can solve, explains why each fits, and proposes a concrete application plan
pixel-art "pixel art for my game", "create pixel art sprites", "build a tile set", "review my pixel art" Applies the craft from Pixel Art for Game Developers (Silber, 2016) to a 2D game — resolution/palette/tile planning, sprites, light and perspective, tiled backgrounds, animation, and defect review

Install

Copy a skill folder into ~/.agents/skills/ (Claude Code: ~/.claude/skills/). Re-run to update.

macOS / Linux

git clone --depth 1 https://github.com/h2cone/agent-packs /tmp/ap
cp -r /tmp/ap/skills/* ~/.agents/skills/        # all skills
cp -r /tmp/ap/skills/git-commit ~/.agents/skills/  # one skill

Windows (PowerShell)

git clone --depth 1 https://github.com/h2cone/agent-packs $env:TEMP\ap
Copy-Item $env:TEMP\ap\skills\* $HOME\.agents\skills\ -Recurse -Force        # all
Copy-Item $env:TEMP\ap\skills\git-commit $HOME\.agents\skills\ -Recurse -Force  # one

Then trigger a skill by a phrase in the Trigger column above. The github-* skills also need gh authenticated.

Setup

npm install

Development

npm run typecheck

License

MIT

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