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Milestones

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  • The game is polished and ready for a wider audience and showcasing, maybe Steam Early Access or even release.

    Due by October 31, 2026
    1/1 issues closed
  • Core gameplay is tested and adjusted. Most bugs are fixed. Most of the content is added. - At least 4 player support. - At least 4 different mech bases. - At least 4 different types of gun. - At least 8 different types of power-up. - At least 3 types of indestructible obstacles. - Full GUI (mech icon, kill count, death count). - Main menu with options (gamepad assignment, player naming, player mech selection, SFX volume, music volume, exit game).

    Overdue by 1 month(s)
    Due by June 30, 2026
  • All basic game mechanics are completed with only the necessary amount of variety. - At least 2 player support. - At least 2 different types of gun (overheating, area-of-effect). - At least 1 type of power-up. - At least 1 type of destructible obstacle. - At least 1 type of indestructible obstacle. - Basic GUI (name, current/max health, overheating, kill count). - Simple countdown timer and game-over handling (play again, quit).

    Overdue by 9 month(s)
    Due by October 31, 2025
    1/3 issues closed