JumpSpaceBalance is a balance mod for Jump Space (the game). Its purpose is to rebalance some of the modules and components to make gameplay more challenging similarly to difficulty one could experience in Early Access prior to the Weapons update.
JumpSpaceBalance is entirely free for any use. Our goal is to make your experience with Jump Space better, but you should understand that the software is provided as-is, with no warranty of any kind.
Go to JumpSpaceBalance Releases and pick the most recent one at the top.
Then click on the JumpSpaceBalanceSetup msi download link and install it. If Windows pops up a warning that says "Microsoft Defender SmartScreen prevented an unrecognized app from starting", click on "More info" and then "Run anyway".
Any and all effects of this mod are only visible to you and only affect you. If you want other players in the lobby to be subject to the same balancing changes, every one of them needs to install this mod.
JumpSpaceBalance takes the nerf hammer to some of the most ridiculousaly overpowered modules that came out of the Weapons update, aiming to give you a more challenging and therefore rewarding experience. If you can just breeze through a top-difficulty mission with good gear, it means the gear is overpowered.
To this end, the mod makes the following notable changes compared to vanilla game:
- Projectiles chain on hit (both on-foot and ship):
- Number of enemies affected: reduced by 90%
- Amount of damage chained: reduced by 66%
- Fragmentation rounds (both on-foot and ship):
- Number of fragments: reduced by 66%
- Hits apply random status effects (on-foot):
- Chance: reduced by 90%
- Ship engine:
- Max speed module: strength reduced by 50%
- Materia cost reduction module: effect reduced by 50%
We are constantly looking for feedback to tweak the difficulty. Please use the Issue tracker on GitHub to post bug reports and suggestions.