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Releases: godotengine/webrtc-native

v1.2.1

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@Faless Faless released this 07 Jul 18:22
b521392

Dependencies Versions

  • libdatachannel: 0.24.5
  • mbedTLS: 3.6.7

GDExtension (Godot 4.3+)

Download the godot-extension-webrtc_native.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.3+ and should work for all Godot 4 releases starting from 4.3 (i.e. 4.3, 4.4, 4.5, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3.6)

Download the godot-gdnative-webrtc_native.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.6 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.2.0

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@Faless Faless released this 01 Jul 14:18
2f77f87

Dependencies Versions

  • libdatachannel: 0.24.5
  • mbedTLS: 3.6.6

GDExtension (Godot 4.3+)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.3+ and should work for all Godot 4 releases starting from 4.3 (i.e. 4.3, 4.4, 4.5, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3.6)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.6 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.1.1

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@Faless Faless released this 01 Jul 06:10
523dd9f

Dependencies Versions

  • libdatachannel: 0.24.5
  • mbedTLS: 3.6.6

GDExtension (Godot 4.1+)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.1.0

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@Faless Faless released this 22 May 08:47
b45d3a3

Dependencies Versions

  • libdatachannel: 0.22.6
  • mbedTLS: 3.6.3

GDExtension (Godot 4.1+)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.9

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@Faless Faless released this 27 Jan 22:16
13a9342

Dependencies Versions

  • libdatachannel: 0.22.3
  • OpenSSL: 3.4.0

GDExtension (Godot 4.1+)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.8

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@Faless Faless released this 26 Oct 16:56
93e11a7

Dependencies Versions

  • libdatachannel: 0.22.2
  • OpenSSL: 3.4.0

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.7

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@Faless Faless released this 25 Oct 12:44
cb1ef2e

Dependencies Versions

  • libdatachannel: 0.22.1
  • OpenSSL: 3.4.0

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.6

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@Faless Faless released this 16 Apr 10:49
bf8f6e4

Dependencies Versions

  • libdatachannel: 0.21.2
  • OpenSSL: 3.0.13

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.5

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@Faless Faless released this 22 Dec 13:41
86d080b

Dependencies Versions

  • libdatachannel: 0.19.4
  • OpenSSL: 3.0.12

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.4

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@Faless Faless released this 22 Dec 09:54
fa28efa

Dependencies Versions

  • libdatachannel: 0.19.4
  • OpenSSL: 3.0.12

GDExtension (Godot 4.1+)

Download the godot-extension-4.1-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.1+ and should work for all Godot 4 releases starting from 4.1 (i.e. 4.1, 4.2, 4.3, etc).

See WebRTC minimal demo or signalling demo for examples.

"Legacy" GDExtension (Godot 4.0)

Download the godot-extension-4.0-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0 and should work for all Godot 4.0 patch releases (i.e. 4.0.1, 4.0.2, etc).

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.