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Update uses of memnew to handle godot-cpp returning Ref<> instead of raw pointers.#193

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BenLubar:godot-cpp-memnew-ref
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Update uses of memnew to handle godot-cpp returning Ref<> instead of raw pointers.#193
BenLubar wants to merge 1 commit into
godotengine:masterfrom
BenLubar:godot-cpp-memnew-ref

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@BenLubar

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Not updating the godot-cpp submodule right now, but this will avoid compile errors when that does happen.

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