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feat(runtime): editShaderGraph, makeRhythmGame and the shader asset methods - #14

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spacedevin merged 1 commit into
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feat/shader-graph-rhythm-methods
Nov 5, 2026
Merged

spacedevin merged 1 commit into
mainfrom
feat/shader-graph-rhythm-methods

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Adds the plugin RPC methods PopCraft now exposes (getpopcraft/popcraft-app, branch feat/shader-graph-feedback-rhythm):

  • editShaderGraph — build or edit a node shader a step at a time (create, addNode, connect, setInput, setOption…)
  • makeRhythmGame — make a rhythm game from a frame's music
  • saveShaderAsset, importShaderAsset, applyShaderAsset, removeShaderAsset, getShaderAssets — shaders as reusable file assets

The app's tests/commands.test.ts › exposes exactly the methods the SDK calls passes against this build; it needs this released before that PR's CI is green.

…ethods

The app now answers these RPC methods: build a node shader a step at a time, make a rhythm game from a frame's
music, and save, import, list, apply and remove shader assets.
@spacedevin
spacedevin merged commit 428f685 into main Nov 5, 2026
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