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feat(runtime): editShaderGraph, makeRhythmGame and the shader asset methods - #14
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…ethods The app now answers these RPC methods: build a node shader a step at a time, make a rhythm game from a frame's music, and save, import, list, apply and remove shader assets.
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Adds the plugin RPC methods PopCraft now exposes (getpopcraft/popcraft-app, branch
feat/shader-graph-feedback-rhythm):editShaderGraph— build or edit a node shader a step at a time (create, addNode, connect, setInput, setOption…)makeRhythmGame— make a rhythm game from a frame's musicsaveShaderAsset,importShaderAsset,applyShaderAsset,removeShaderAsset,getShaderAssets— shaders as reusable file assetsThe app's
tests/commands.test.ts› exposes exactly the methods the SDK calls passes against this build; it needs this released before that PR's CI is green.