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STEPS TO RUN: Clean first by running... $ chmod u+x ./clean.sh ./setup.sh $ ./clean.sh OR $ bash ./clean.sh Then to download the inputs and models and install dependencies run... $ ./setup.sh OR $ bash ./setup.sh Then... $ source ./venv/bin/activate to start the python environment The main entry point is driver.py, call it with arguments: set and number of outputs. E.g. python3 driver.py A 10 will generate 10 mixed objects in the output/ folder, and print generated probabilities sorted by scores. Note: If you're running on MacOS and you get an "import opengl" error then you can fix it by modifying the following file: ./venv/lib/python3.8/site-packages/OpenGL/platform/ctypesloader.py replace... fullName = util.find_library( name ) at line 35 to... fullName = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks/OpenGL.framework/OpenGL"