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Rich planets support larger fleets (0.29.3) - #178
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After playing 0.29.2 the difficult planets paid well, but each ship also carried far more, so a check-in still meant sending fleets to 20–30 planets. The point of richer planets was to work fewer of them.
The simulation (balance-log.md, round 37) has a median of 10 destinations per check-in late game, with a max of 54 for a bot owning ~400 skiffs, so deposit tuning alone doesn't limit a runaway fleet. Play decides whether this is enough.
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