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smart-goal — RETIRED

Retired 2026-08-11. It was never used — not once.

This skill turned a vague objective into a SMART done-condition plus a scorecard, ready for the harness's /goal command to arm.

It is retired on evidence rather than taste. Across the entire session archive since it was published on 2026-07-05:

  • 0 invocations of this skill, by slash command or by the Skill tool.
  • 0 invocations of /goal itself — the primitive it wrapped.

That second number is the interesting one. It means this wasn't a redundant wrapper around a useful thing; the workflow it assumed simply never happened. The honest reading is that a capable model asked to set a goal already states a specific, measurable, time-bound done-condition. The skill formalised something the model does unprompted, so nothing ever reached for it.

The contrast that makes this legible

ykwtd, a sibling skill in this org, was expanded in the same period — because a real incident exposed a real gap: an underspecified imperative arriving over chat ("keep him entertained") spawning outward work against a bar nobody had stated. That expansion was earned by a failure. smart-goal had no such incident, because there was no such gap.

A skill earns its place by meeting a situation that needed it. Built-then-parked is zero leverage however clean the idea, and a skill that loads into every session while never firing is worse than zero — it spends context. This repo stays up, archived, as the worked example of that judgement rather than being quietly deleted.


Original README (for reference)

smart-goal — the Define-phase front end /goal lacks

Claude Code's /goal is a work-until-true loop: it arms a Stop hook that blocks the session from stopping until an independent evaluator confirms your completion condition holds. Great machinery — but it takes that condition as given. It has zero goal-formation. Feed it "check the servers" and its evaluator has nothing to judge.

Most drops don't arrive with a goal. They arrive as vague material — a nudge, a paste, a half-thought. smart-goal is the Define phase (Double Diamond, agent-side): it converges vague input into a SMART goal (Specific, Measurable, Achievable, Relevant, Time-bound), fresh-lineage-checks that the goal is actually attainable before you burn a loop on it, and emits the exact /goal "<condition>" line to arm. It does not rebuild /goal — the loop, evaluator, and impossibility-escape are reused wholesale.

Discover              Define + validate  (THIS SKILL)          Develop → Deliver
(ykwtd, or raw)   →   SMART-ify + A-check                 →    /goal  (reused wholesale)

What makes it more than a mnemonic

  • A necessity gate first. Most tasks don't need a goal at all — if you wouldn't use /goal, there's nothing to manufacture; just do the task. A skill that SMART-ifies everything is the over-engineering it's meant to prevent.
  • The A-check earns its place. A fresh, different-lineage feasibility pre-flight (e.g. Codex) catches the worst failure — an impossible self-set goal that arms the loop and spins to the cap — before arming, not reactively mid-loop.
  • Elicit, don't self-disable. A thin drop is a conversation, not a wall: ask for the missing axis (AskUserQuestion, or guided-approach when several need shaping), then SMART-ify. Bailing to "can't form a goal" when one question would unblock is the failure.

Contents

  • SKILL.md — the skill.
  • tests/ — a red-green harness: rubric.md (SMART grader), fixtures.md (drops spanning gate-decline / elicit / SMART-ify), RESULTS.md (a run graded by a different model lineage).

Related

Part of a pipeline with ykwtd (Discover — infer intent from a zero-instruction drop) and Claude Code's built-in /goal (Deliver — the loop). ykwtd → smart-goal → /goal.

About

RETIRED 2026-08-11 — never invoked once in five weeks, nor was the /goal primitive it wrapped. Kept up as the worked example: a skill earns its place by meeting a situation that needed it.

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