Most of this repository is based on the book Learn OpenGL by Joey de Vries and the OpenGL Tutorial series by Victor Gordan, using the GLFW and GLAD libraries to work with OpenGL.
- Diffuse, specular and glow mapped low res sphere.
- Light attenuation
https://www.youtube.com/watch?v=XpBGwZNyUh0&list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-&index=1
https://github.com/kavan010/gravity_sim/blob/main/gravity_sim.cpp