⚠️ Important Note & Disclaimer
- AI Assistance: The projects listed below were developed with the assistance of various AI agents. As a result, they may contain unexpected bugs, unhandled edge cases, or incomplete features.
- Platform: All C++/C# projects are targeted and compiled specifically for Windows. They have never been tested on Linux environments.
- Development Status: Version numbers are just numbers — all projects are continuously work-in-progress to some extent. Project READMEs within individual repositories may contain typical AI-generated claims about "completeness" or "stability".
| Repository |
Description |
Status & Notes |
| ChatForwarder |
Forwards engine and game chat messages to/from a UDP port. |
- |
| RadialMenu |
Customizable JSON-driven radial menu powered by ImGui. |
Built on top of IMGUIExtension. |
| IMGUIExtension |
Integrates Dear ImGui into the Half-Life (SC) VGUI2 interface. |
Core framework for ImGui-based MetaHookSV plugins. |
| MyResourceReplacer |
Per-server resource replacement extension. |
⚠️ WIP / Broken: Currently does not function as intended. |
| VeloHUD |
Lightweight HUD element displaying player velocity. |
- |
| uwFPS |
Dynamically modifies FPS limits when submerged in water. |
The FPS toggle relies on WaterLevel. However, changing maps, switching to OBSERVER mode, or server-side plugins can cause WaterLevel checks to misbehave, unintendedly shifting the FPS. |
| CommandBuilder |
This plugin provides an interactive panel for building and executing predefined console commands using dynamic macros. |
- |
| Repository |
Description |
Status & Notes |
| Brush-Builder |
Set of tools designed to connect and bridge 2 brushes together. |
- |
| Face-Tool |
Tools for aligning and orienting brush faces relative to one another. |
- |
| HammerTime.Lua |
Lua scripting SDK for HammerTime. |
- |
| Repository |
Description |
Status & Notes |
| GSRP |
Parses console output from status command into an interactive player table with tags, badges, and colors. |
Requires a Steam Web API Key to operate. |
| SCPM |
Sven Co-op AngelScript plugin manager for default_plugins.txt. |
- |
| Repository |
Description |
Status & Notes |
| SemiclipML |
Metamod server-side plugin for player semiclip functionality. |
- |
| Repository |
Description |
Status & Notes |
| TDR2000-Tools |
Desktop toolkit and C# library for inspecting, extracting, and converting Carmageddon: TDR 2000 PAK files.. |
- |
| Unepic-Tools |
Sprite viewer and built-in editor map unlocker (toggles the multiplayer map availability bit) |
- |
| H3MLibCS |
Early-stage .NET library for converting Heroes of Might and Magic III map files into ML-ready formats. |
⚠️ Incomplete: Lacks map object type IDs and data mappings. |
All repositories are open for forking and further modification. If you use or develop the code further, please maintain a link back to the original repository