A catalog and toolkit for local save editing: why offline beats 'online editor' sites that upload your saves.
Searching 'game save editor online' shows intent β but browser editors mean uploading your save to a stranger's server.
In one glance
πΉ Scope β Local-first editing philosophy explained per game πΉ Approach β Format notes for popular save types πΉ Principle β Backup discipline guide πΉ Detail β No uploads, no server component πΉ Focus β Offline by design
Steps
- Click the large Download button above (it points to the project's release page).
- Unpack the archive to a folder you control β no installer needed.
- Open the included README section for the feature you want before running anything.
- Make a backup / snapshot when the workflow calls for one. Always.
- Run the tool, apply what you need, and close it. Nothing stays resident.
Is this really free?
Yes β open source, no Pro tier, no time limits, no ads. The download link above is the only official source.
Does it work in online / multiplayer modes?
No. This project is scoped to single-player use only, and that line is deliberate.
How do I revert changes?
The project is designed around backups and reversible steps; the README workflow always starts with a snapshot.
Can I read the code before running it?
Yes, and you should. Everything is in the repository β no packed binaries without source.
This is an independent community project. Not affiliated with, endorsed by, or sponsored by any game studio, platform, or vendor. Use only where permitted (single-player / personal use). No fabricated versions or statistics are claimed anywhere in this repository.