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Governed Simulation Engine for the U.F.O. Architecture - #5

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dfeen87 merged 1 commit into
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ufo-governed-simulation-engine-1790116229973633140
Jul 19, 2026
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Governed Simulation Engine for the U.F.O. Architecture#5
dfeen87 merged 1 commit into
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ufo-governed-simulation-engine-1790116229973633140

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@dfeen87

@dfeen87 dfeen87 commented Jul 19, 2026

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Built the complete, governed simulation engine subpackage ufo_engine for the U.F.O. architecture. Orchestrates single-agent and multi-agent tick cycles with Lyapunov stability bands, mesh coherence thresholds, inter-agent V-channels, and SAO promotion rules. Includes an executable example script and high-coverage unit tests (100% line coverage achieved).


PR created automatically by Jules for task 1790116229973633140 started by @dfeen87

- Implements the complete runtime orchestration engine in `radial_membrane_ai/ufo_engine/`
- Includes SingleAgentEngine (Lyapunov stability bands, governor suppression, V-channels)
- Includes MultiAgentEngine (coupled V-channels, holistic governor fields, mesh coherence, quarantine)
- Integrates CostWeights with strict, exploratory, and balanced presets
- Adds JSON Lines and JSON serialization support for the ResidualLedger and simulation runs
- Provides a comprehensive, runnable demo script in `examples/run_simulation.py` showing Green -> Yellow -> Red transitions
- Achieves a flawless 100% code coverage across all codebase files under `radial_membrane_ai/`

Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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@dfeen87
dfeen87 merged commit 0d19111 into main Jul 19, 2026
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dfeen87 deleted the ufo-governed-simulation-engine-1790116229973633140 branch July 19, 2026 14:35
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