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denzi-gh/README.md

Hey, I'm Denis 👋

Media Informatics student from Germany

denzi.dev

About me

I enjoy creating things, especially where software, gaming, and creative technology overlap.

My GitHub is a mix of polished projects and smaller ideas that caught my interest, every project here came from a random thought and trying to see if it could work! :D

Projects

These are projects that I maintain and still develop for:

🏆 CheevoPresence

A cross-platform desktop app that mirrors live RetroAchievements activity to Discord Rich Presence.

View project →

🧩 Game Decompilation

Reconstructing Crash Bandicoot: The Wrath of Cortex as readable, matching source code for GameCube and PlayStation 2.

GameCube · PS2

🎮 denzis-ra-sets

RetroAchievements sets I create and maintain, from achievement design and memory research to testing the finished set.

RetroAchievements →

Toolbox

TypeScript, React, Next.js, Tailwind CSS, Python, C, C++, Git, GitHub, and Visual Studio Code

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  1. CheevoPresence CheevoPresence Public

    A lightweight app that mirrors RetroAchievement Activity to Discord Rich Presence.

    Python 56 2

  2. crashwoc-decomp-gc crashwoc-decomp-gc Public

    This is a WIP decompilation of Crash Bandicoot: The Wrath of Cortex for GameCube.

    C 12 1

  3. denzis-ra-sets denzis-ra-sets Public

    RAScript

  4. crashwoc-decomp-ps2 crashwoc-decomp-ps2 Public

    This is a WIP decompilation of Crash Bandicoot: The Wrath of Cortex for Playstation 2

    C 5

  5. Shiny3DSController Shiny3DSController Public

    Forked from CTurt/3DSController

    3DSController but the Button Combination is changed so you can Shiny Hunt on Original Hardware on a better Screen

    C