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dcc-ai-openai-image

OpenAI image generation and editing for DCC texture workflows. The skill stays DCC-neutral: it writes an image and returns an AssetDescriptor; Maya, Blender, Houdini, 3ds Max, Unreal, or another adapter owns UVs, baking, material creation, and scene import.

Generated texture source handed off for DCC material binding

Workflow

flowchart LR
    P[Prompt or reference] --> G[GPT Image]
    G --> A[AssetDescriptor]
    A --> U[DCC UV and bake]
    U --> M[Material binding]
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Install

pip install -e .
set OPENAI_API_KEY=your-key

Load skill/openai-image-textures, then call:

  • openai-image-textures__generate_texture_source
  • openai-image-textures__edit_texture_source

Generated images are creative source material. Derive normal, roughness, metalness, height, and other physically meaningful maps through DCC baking or a deterministic texture pipeline.

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