A compatibility repair of the community mod Unkillables Rebalance for The Forever Winter (Nexus mod #68), so it works again on the current game build.
Status: fix built & statically verified — awaiting the in-game test on build 0.9.3.9.2 (24097213). The mod ships for game 0.9.2.2; root cause is cooked-asset version drift (same failure class as
HeavyRifleRebalanceFix). The rebuilt pak is indist/UnkillablesRebalanceFix/. Seedocs/fix-notes.md,docs/diagnosis.mdandWORKLOG.md.
Unkillables Rebalance makes The Forever Winter's "unkillable" bosses actually killable, and defangs the Grabber:
- 6 bosses get finite HP (removing the 1-billion / 900-million invincibility pool) so they're killable by regular weapons instead of only the stun → 3× DetPack anti-boss loop: MeatMan 330k, OrgaMech 286,870, ShieldOfficer 328k, Toothy 308,700, Mother Courage 372k, Opal 213k.
- Grabber / Stalker (all 4 variants) —
DamageToStagger20000 → 1000 (20× easier to stun) andSyncKillMaxPlayerHealth2000 → 1000 (no more insta-kill grab unless you're already under 1000 HP; it does a 600-dmg swipe and disengages instead). BPC_IncomingDamageMod— 19 armour/body-zone HP constants scaled down so armoured zones are destroyable.
It is a pure pak mod: one container, 153_UnkillablesRebalance_P, overriding 11 cooked boss/AI assets. No
TFWWorkbench JSON, no loose files, no meshes. Full value map: docs/rebalance-values.json.
The mod's assets were cooked against game 0.9.2.2. On 0.9.3.9.2 the base boss classes underneath 3 of the 11
overrides (MotherCourage, Opal, BPC_IncomingDamageMod) have drifted (gained exports), so the game loads the
mod's stale 0.9.2.2 classes — reverting base changes and risking the same ObjectSerializationError that broke
Heavy Rifle Rebalance. The other 8 overrides are structurally identical to current base (only a rebalanced scalar
differs) and are low-risk. See docs/diagnosis.md.
| Path | Contents |
|---|---|
upstream/ |
Pristine extracted original (153_ pak). Reference only; cooked binaries are gitignored. |
docs/ |
Diagnosis, the datamined rebalance value map, fix notes. |
tools/ |
build_fix.sh (reproducible rebuild) + patch_drifted.py (self-verifying scalar patcher). retoc is gitignored. |
dist/ |
Built fixed mod — tracked; ships the repaired 153 pak + player readme.txt. |
WORKLOG.md |
Running log. |
Whatever the current community build for 0.9.3.x uses to load pak mods — Signature Bypass + UE4SS. (This mod has no TFWWorkbench dependency; it's a plain pak.)
Original mod Unkillables Rebalance by its Nexus author (mod #68). This repository is a community compatibility fix; any redistributed build remains subject to the original author's permission.