Add GOAP tests and selector condition filtering#291
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Add CEGOAP integration tests (CEGOAPTests) covering basic attack and condition-based target selection, and remove the now-redundant CERatAttackTest. Refactor GOAP target selectors by introducing a Conditions list on CEGOAPTargetSelector and helper methods PassesConditions/GetFilteredEnemies to pre-filter alive candidates that meet selector conditions. Update CEGOAPSelectorNearestEnemy and CEGOAPSelectorRandomEnemy to use the new filtering and clean up unused dependencies/usings. These changes enable selectors to skip candidates based on entity conditions (e.g. health) and validate that behavior with tests.
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About the PR
GOAP agents can now select targets based on conditions