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Basic Realtime Multiplayer in NodeJS and browser

This project is based an excellent article by Sven Bergström : Real Time Multiplayer in HTML5.

I've taken some of the source provided and simplified it. The aim being to improve my understanding of how proper multiplayer games work.

It represents a persistant world where clients can join / log off at any point. Supports more than 2 players (hardcoded to 3 but could be any number).

Demo

http://basic-realtime-multiplayer.herokuapp.com/

Getting Started

License

Copyright (c) 2013 Peter Gledhill Licensed under the MIT license.

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basic example of realtime multiplayer using nodejs, javascript and canvas

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