feat(rotsp): add game#569
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Pull request overview
Adds a new RenoDX game integration for Revenge of the Savage Planet (rotsp), including swapchain proxy shaders, injected settings/config, and a set of overridden DXIL shaders to route output through RenoDX tone-mapping/intermediate passes.
Changes:
- Introduces a rotsp addon (
addon.cpp) that configures swapchain upgrades, HDR10 output, and UI/settings bindings. - Adds shared/common HLSL infrastructure for injected parameters and tone-mapping scaling logic.
- Adds multiple game shader overrides (output and post-process shaders) plus swapchain proxy shaders.
Reviewed changes
Copilot reviewed 13 out of 13 changed files in this pull request and generated 2 comments.
Show a summary per file
| File | Description |
|---|---|
| src/games/rotsp/swap_chain_proxy_vertex_shader.vs_5_1.hlsl | Fullscreen-triangle vertex shader for swapchain proxy rendering. |
| src/games/rotsp/swap_chain_proxy_pixel_shader.ps_5_1.hlsl | Swapchain proxy pixel shader calling renodx::draw::SwapChainPass. |
| src/games/rotsp/shared.h | Defines injected constants/macros and the injected constant buffer layout for rotsp shaders. |
| src/games/rotsp/common.hlsl | Implements AgX parameter plumbing and ApplyToneMappingScaling to feed RenoDX tonemapping/intermediate pass. |
| src/games/rotsp/output/output_0x8AC5C75F.ps_6_6.hlsl | Output shader override integrating RenoDX scaling/intermediate pass path. |
| src/games/rotsp/output/output_0x876F40F2.ps_6_6.hlsl | Output shader override integrating RenoDX scaling/intermediate pass path. |
| src/games/rotsp/output/output_0x098AFFD2.ps_6_6.hlsl | Output shader override integrating RenoDX scaling/intermediate pass path (includes CA path). |
| src/games/rotsp/output/output_0x00058AE3.ps_6_6.hlsl | Output shader override integrating RenoDX scaling/intermediate pass path (includes local exposure path). |
| src/games/rotsp/addon.cpp | ReShade addon entrypoint wiring settings, swapchain behavior, shader injection expectations, and format upgrades. |
| src/games/rotsp/0xA29C4B9F.ps_6_6.hlsl | Additional shader override including rotsp common include. |
| src/games/rotsp/0x3EB9DF65.ps_6_6.hlsl | Additional shader override including rotsp common include. |
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| #define RENODX_RENO_DRT_TONE_MAP_METHOD renodx::tonemap::renodrt::config::tone_map_method::NEUTWO | ||
| #define RENODX_RENO_DRT_NEUTRAL_SDR_TONE_MAP_METHOD renodx::tonemap::renodrt::config::tone_map_method::NEUTWO | ||
| #define RENODX_RENO_DRT_NEUTRAL_SDR_TONE_MAP_METHOD renodx::tonemap::renodrt::config::tone_map_method::NEUTWO |
Comment on lines
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| {"ColorGradeHighlightSaturation", 50.f}, | ||
| {"ColorGradeBlowout", 0.f}, | ||
| {"ColorGradeFlare", 0.f}, |
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