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Open on iOS 27: UIKit scene startup - #17
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Apps built with Xcode 27 (the iOS 27 SDK) must start through UIKit scenes, or iOS/iPadOS 27 stops them at launch (
EXC_BREAKPOINTin_UIApplicationEvaluateRuntimeIssueForNoSceneLifecycleAdoption). MaskPad v0.2.0 built with Xcode 27 has no scene startup, so it may not open on iOS 27.patches/libultraship-ios.patchnow also makes libultraship fetch SDL 2.32.10 with the scene backport StarshipPad and SpaghettiPad use (scene delegate that starts SDL once, windows and first-run alerts on the application scene, scene-aware orientation), through libultraship's edit-preserving patch step.patches/libultraship-uikit-scenes.patchadds only that part to a checkout patched before it;apply-patches.shuses it as an upgrade and then requires the complete patch, the same way StarshipPad does.ios/Info.plist.indeclares a single application scene.The touch controls already find their window through the connected scenes.
Checked on this Mac (Xcode 27.0, iOS 27.0 Simulator 24A434):
verify-release.sh).Not checked on a physical iOS 27 device.