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Check player CMake, host tools and iPhoneOS SDK - #14

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chrissotraidis merged 3 commits into
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codex/player-prerequisites
Oct 2, 2026
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chrissotraidis merged 3 commits into
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codex/player-prerequisites

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@chrissotraidis chrissotraidis commented Oct 1, 2026 •

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MaskPad now checks CMake 3.26+, Ninja, pkgconf, full Xcode and the iPhoneOS SDK before the player build. Missing-tool guidance includes the native Mac archive's library setup and explicitly says the pkgconf probe does not verify those libraries.

Candidate 424b6d9 passes the released PadMint 0.2.8 parser and narrow-recipe invariants,11 mocked doctor scenarios and three guarded make paths on Apple Python 3.9.6. Repository safety and both exact tracked-source gates pass. Exact-candidate hosted run 36812273544 passed repository safety, the unsigned iPhoneOS app build, and ROM-free Simulator UI checks.

The recipe is the only changed file. Public v0.2.0 is unchanged until a separately gated successor recipe; this adds no new host, physical-device or gameplay acceptance.

@chrissotraidis chrissotraidis changed the title Declare external player build prerequisites Check player CMake, host tools and iPhoneOS SDK Oct 2, 2026
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chrissotraidis marked this pull request as ready for review October 2, 2026 17:55
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chrissotraidis merged commit c459914 into main Oct 2, 2026
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chrissotraidis deleted the codex/player-prerequisites branch October 2, 2026 17:56
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