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Difforum 1.0: camera direction layer with timeline Director, video-model bridges and AE/Blender export - #1
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Difforum 1.0: a camera direction layer
Difforum becomes a direction layer. You direct a shot on a visual timeline and render it with any renderer.
What changes
directionwire feeds the renderers.LTXVAddGuide) and H3 Shot (first/last frame, segments longer than 20 s).tools/.docs/MIGRATION.md.coreimport that collided with other packs; three templates with camera values in the wrong fields; and templates that rendered a static camera.docs/NODES.mdis generated too. Also CI, a registry publish workflow, and about 40 MB of media replaced with small WebP files.Tests
pytest: 51 tests, including the 0.x engine checks, the new engine/direction/nodes/export suites, and round trips through JSON, Blender and AE.01_storyboard_no_modelruns end to end.LTXVAddGuide. The Feedback Sampler ran through ComfyUI's realcommon_ksampler/ VAE on a tiny randomly initialised SD1.5 model (the plumbing was verified; image quality was not tested).Not tested yet
Renders with real checkpoints (SDXL/Flux), LTX-2.5 and H3 on real models, and the AE/Blender scripts inside those apps. Rotation order in AE should be checked on a real comp.
Generated by Claude Code