Current FAQ says:
Q: Does Q3lite contain everything needed to run Quake III Arena?
A: No, you'll still need to copy the pak0.pk3 file from your full version of Quake III Arena
This can be improved by bundling some free content as a replacement. For example, Open Arena assets, or, if disk space is a concern, this trimmed < 5 MB version of it that I made https://github.com/WofWca/quake3-mini.
Background
I haven't used this (q3lite) project myself, but I had to deal with this assets problem in another project of mine https://github.com/WofWca/quake3.xdc. There we provide a UI that looks like this:
Details
Maybe it is possible to prompt the user for whether they want to continue with Open Arena or if they'd like to get the files to get the true Quake III Arena experience.
Alternatively, it's possible to run the game with the demo pak0.pk3 file (if you also bundle QVMs compatible with the engine and not use the ones from the .pk3), which is possible to extract from the files distributed by id Software, which is also what we do in quake3.xdc.
Current FAQ says:
This can be improved by bundling some free content as a replacement. For example, Open Arena assets, or, if disk space is a concern, this trimmed < 5 MB version of it that I made https://github.com/WofWca/quake3-mini.
Background
I haven't used this (q3lite) project myself, but I had to deal with this assets problem in another project of mine https://github.com/WofWca/quake3.xdc. There we provide a UI that looks like this:
Details
Maybe it is possible to prompt the user for whether they want to continue with Open Arena or if they'd like to get the files to get the true Quake III Arena experience.
Alternatively, it's possible to run the game with the demo
pak0.pk3file (if you also bundle QVMs compatible with the engine and not use the ones from the.pk3), which is possible to extract from the files distributed by id Software, which is also what we do in quake3.xdc.