Share QML role names across game models - #28
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Team Run ID: 📒 Files selected for processing (10)
Included review availability: Your plan provides up to 2 included reviews per hour; 0 remain after this review. 📝 WalkthroughWalkthroughThe change centralizes common Qt role-name mappings in ChangesRole name centralization
Estimated code review effort: 2 (Simple) | ~10 minutes Merge Risk: ⚪ Minimal · up to Game models now share their common QML role names while preserving model-specific roles, with no concrete current-head behavior regression identified. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing Touches 💡 1📝 Generate docstrings 💡
🧪 Generate unit tests (beta)
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btsouth
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No actionable findings. All nine models retain exactly the same role IDs and names, including their extra roles. The change merges cleanly with current main, preserves the 1.6 fixes, and the local integration candidate 2de11d5 passes all 41 release tests. Ready for the maintainer smoke test before merge.
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Merged after review and validation against current main. All role IDs and names are unchanged, and all 41 tests pass. This cleanup does not change the published 1.6.0 release. |
Use one shared table for the 23 QML role names repeated across nine game models. Each model keeps its additional roles.
Validation:
Maintainer authorized merging this behavior-preserving cleanup based on review and automated validation.
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