feat(worldbuilding): themed gradient backgrounds for built-in element types - #1397
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… types Give every built-in worldbuilding schema in the empty and demo project templates a default menu/content gradient (pale in light theme, deep in dark theme), and apply the matching gradient to each existing demo element. Archives now carry an optional per-element appearance alongside the element data so backgrounds survive export/import; the import writes it into the identity map and the export reads it from there.
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Important
This repository does not receive automatic reviews because it has fewer than 10 stars. ⚙️ Run configurationConfiguration used: Path: .coderabbit.yaml Review profile: CHILL Plan: Team Run ID: 📝 WalkthroughWalkthroughWorldbuilding templates now define gradient appearances for schemas and demo entities. Archive export and import preserve per-element appearance data. Appearance editing removes stale deletion markers. End-to-end tests cover enabled gradients and disabling both regions. ChangesWorldbuilding appearance support
Estimated code review effort: 3 (Moderate) | ~25 minutes Merge Risk: 🟡 Moderate · up to Worldbuilding background edits can be lost after a save failure followed by re-enabling a region and making another edit. Resolve stale deletion-marker restoration before merging to prevent user appearance settings from being unexpectedly removed. Sequence Diagram(s)sequenceDiagram
participant ProjectExportService
participant ArchiveWorldbuildingData
participant DocumentImportService
participant YjsIdentityMap
ProjectExportService->>ArchiveWorldbuildingData: include element appearance
ArchiveWorldbuildingData->>DocumentImportService: provide archived appearance
DocumentImportService->>YjsIdentityMap: write nested appearance map
Poem
🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
Full details: Docstring CoverageExplanation Docstring coverage is 50.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 2 functions across 6 files. (3 skipped: 3 unsupported.) ✨ Finishing Touches 💡 1📝 Generate docstrings 💡
🧪 Generate unit tests (beta)
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…e background e2e for themed demo Disabling a region queued an APPEARANCE_DELETE marker that survived re-enabling the region inside the debounce window, so the freshly configured background was wiped on persist while the live preview still showed it. Drop superseded markers when an edit re-populates the region or slot. The demo template now ships every element with gradient backgrounds, so the background e2e specs assert the shipped state and reset a region (off, then on) before configuring it instead of assuming it starts unconfigured.
Pull the identity read/merge into its own method so the packaging loop stays under the cognitive complexity threshold flagged by Sonar.
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🚀 Frontend preview deployed for #1397 This is a frontend-only preview (no backend). It runs in local/offline mode; point it at an existing server at runtime through the setup flow if needed. On PR close or label removal, the cleanup workflow attempts to delete this branch's Pages deployments; note that Cloudflare keeps the latest deployment for a branch, so the preview URL may remain reachable after cleanup. |
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Inline comments:
In
`@frontend/src/app/components/worldbuilding/appearance-panel/appearance-panel.component.ts`:
- Around line 184-185: Track the edit generation in SaveSnapshot and increment
it for each edit that can supersede pending deletion markers. In persist,
restore snapshot.pendingDeletes only when its generation still matches the
active element’s latest generation; otherwise keep the newer pendingDeletes
state. Add a regression test covering disable, failed save, re-enable, and a
subsequent edit to verify the restored marker cannot trigger APPEARANCE_DELETE
for the newly restored region or slot.
In `@frontend/src/app/models/project-archive.ts`:
- Line 8: Update the ElementAppearance import in project-archive.ts to use the
configured `@models/element-appearance` path alias instead of the relative path,
preserving the existing type-only import.
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⛔ Files ignored due to path filters (4)
frontend/src/app/components/worldbuilding/appearance-panel/appearance-panel.component.spec.tsis excluded by!frontend/src/**/*.spec.tsfrontend/src/app/services/project/document-import.service.spec.tsis excluded by!frontend/src/**/*.spec.tsfrontend/src/app/services/project/project-export.service.spec.tsis excluded by!frontend/src/**/*.spec.tsfrontend/src/app/services/project/project-template-catalogues.spec.tsis excluded by!frontend/src/**/*.spec.ts
📒 Files selected for processing (9)
frontend/e2e/local/worldbuilding-backgrounds.spec.tsfrontend/e2e/screenshots/worldbuilding-background-screenshots.spec.tsfrontend/public/assets/project-templates/worldbuilding-demo/schemas.jsonfrontend/public/assets/project-templates/worldbuilding-demo/worldbuilding.jsonfrontend/public/assets/project-templates/worldbuilding-empty/schemas.jsonfrontend/src/app/components/worldbuilding/appearance-panel/appearance-panel.component.tsfrontend/src/app/models/project-archive.tsfrontend/src/app/services/project/document-import.service.tsfrontend/src/app/services/project/project-export.service.ts
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…s after a failed save When a save carrying a region delete fails, only restore markers for regions or slots the user has not re-populated in the meantime; otherwise the next save would wipe the freshly re-enabled background. Also use the @models path alias for the ElementAppearance import in the archive model.
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🚀 Frontend preview deployed for #1397 This is a frontend-only preview (no backend). It runs in local/offline mode; point it at an existing server at runtime through the setup flow if needed. On PR close or label removal, the cleanup workflow attempts to delete this branch's Pages deployments; note that Cloudflare keeps the latest deployment for a branch, so the preview URL may remain reachable after cleanup. |
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Summary
Every built-in worldbuilding element type now ships with a themed gradient background, and the demo project's existing elements pick them up too.
worldbuilding-emptyandworldbuilding-demoschemas.json): all 29 built-in schemas gain adefaultAppearancewith manual-mode gradients for both the menu and content regions. Each type has its own hue pairing (violet→rose for Character, green→teal for Location, gold→orange for Deity, crimson→ember for Conflict, …). Light theme uses pale pastels, dark theme deep tones; the menu is slightly more saturated than the content so text stays legible. The two catalogues remain identical (enforced by the existing test).worldbuilding.json): all 35 elements carry anappearancematching their schema default so they render themed straight after import, not just newly created elements.ArchiveWorldbuildingDatagains an optional top-levelappearance. It sits besidedatarather than inside it because the Character schema already uses anappearancefield group.Testing
Notes for reviewers
JSON.stringifyformatting, same as before (they were not Prettier-formatted at HEAD either).Summary by CodeRabbit
New Features
Bug Fixes