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Bitboard foundation, equivalence testing, and expanded engine validation. This milestone introduces the first optimized bitboard components while preserving exact functional equivalence with the readable WinDama.Core rules engine. Main objectives: - implement playable-square mapping and bitboard position representation; - convert between reference and bitboard positions; - add canonical move-set comparison; - add perft-style validation infrastructure; - implement and test quiet-move generation; - preserve zero compiler warnings and the existing 101-test baseline.
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