GodexU 2.0 native multi-Agent workbench - #1
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Add a local macOS Dynamic Island prototype with top/left/right capsule docking, left+right mouse drag snapping, hover flicker stabilization, local system metrics, and adaptive Codex quota display that omits missing 5h windows.\n\nAdd a MIT-based Windows WPF island prototype under WindowsIsland with Codex/OpenClaw/Hermes local snapshot support and third-party attribution.\n\nValidation: make build; status/rate-limit/particle/update/task-navigation/local-system/agent-selection/codex-token/dynamic-island self-tests; parser fixture checks; Info.plist lint; Windows sample JSON validation; git diff --check. Windows WPF compile was not run because dotnet is unavailable on this Mac.
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Phase 2E 只读核查已补充到 a6561d5:NAS 上 OpenClaw/Hermes 进程可观察,但当前没有同时受支持的任务投递入口。OpenClaw CLI 对现有 SSH 账号不可执行;Hermes 虽有带 idempotency_key 的 Kanban 结构,但直接写数据库会绕过自身校验与调度,因此明确拒绝。下一步采用“专用原子收件箱 + Agent 自己消费 + 校验回执”,SSH 上传成功不等同 Agent 已接收。研究记录与连接器设计已进入 docs/superpowers。未执行 NAS 写入,也未加入一键修复。 |
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目标
把 codexU 从单一用量入口推进为 GodexU 2.0 本地多 Agent 工作台,同时保持本地优先、只读聚合和可回滚。
原生工作台重建
--。Phase 2D:人工确认待投递箱
0700 / 0600。修正原因
上一版原生窗口仍是固定高度的旧仪表盘。档位只改变标签或隐藏少量内容,皮肤也只改变强调色与窗口外壳,因此与已确认的 GodexU 2.0 目标工作台在结构、信息密度和视觉层级上差距很大。
此外,直接把“本机就绪”解释成“已发送”会造成权限和状态误判。因此跨 Agent 投递先拆成可审核的本机待投递箱,再独立实现真实连接器与回执。
用户影响与边界
验证
git diff --check通过。/Applications/codexU.app安装后与构建二进制 SHA-256 完全一致。证据
docs/superpowers/runs/2026-07-30-godexu-v2-native-workbench-parity.mddocs/superpowers/runs/2026-07-30-godexu-phase2d-human-confirmed-outbox.mddocs/superpowers/runs/2026-07-30-godexu-v2-native-workbench-titanium-sync.png