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Release 0.3.0: mobile GPU payloads and native AIR conversion - #3
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Update the signed graphics payloads for the mobile GPUs supported by WEX 0.6.0 and use OS-native AIR conversion on Sonoma–Tahoe. This fixes compilation failures for shader inputs previously rejected by the adapter. The native serializer approach was informed by the compiler adapter and LLVM bridge in JulioNectar/Hackintosh-XPS13Plus-IrisXe-Tahoe. Compiler UUID changes alone no longer disable the path; API/image checks remain and the old converter fallback is removed.
Include one signed AppleIntelTGLCompat 0.6.0 build from WEX commit 919e9af for all six OS payload selections. Update English/Japanese package documentation, release notes and payload provenance, including an enforced adapter checksum. The original Apple compiler backend and runtime remain unchanged.
Companion source PR: b00t0x/WhateverXe#4
Validation:
Sequoia App Store video hangs remain unresolved. Other hardware/build combinations are not implied by the test coverage. Releases continue to contain only the pkg and checksum.
Prepared for review. Merge, release tags and publication remain pending approval.