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5 changes: 4 additions & 1 deletion .gitignore
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Expand Up @@ -2,6 +2,7 @@
bin/
bin-debug/
bin-release-temp/
bin-release/
out/

# Project property files
Expand All @@ -17,4 +18,6 @@ output.txt

# compiled
.air
.exe
.exe
.vscode/settings.json
away3d-core-fp11
10 changes: 10 additions & 0 deletions .vscode/launch.json
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@@ -0,0 +1,10 @@
{
"version": "0.2.0",
"configurations": [
{
"type": "swf",
"request": "launch",
"name": "Launch SWF"
}
]
}
12 changes: 10 additions & 2 deletions README.md
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@@ -1,7 +1,15 @@
# Away Builder

Flex SDK: 4.9.1
AIR SDK: 3.7
## How to build
1. Follow this guide to install the [Apache Flex SDK with AIR](https://joshblog.net/2024/how-to-install-apache-flex-with-adobe-air-from-harman/)
2. Run `git clone https://github.com/Fancy2209/away3d-core-fp11 -b dev` inside this repo
3. Install the VSCode Extension "AS3 & MXML" by Bowler Hat
4. Open the repo in VSCode
5. Point VSCode to to the SDK you setup in Step 1
6. Press CTRL + P and run the command "ActionScript: Quick Compile and Debug (Experimental)" to debug, or use the builds tasks in the CTRL + B shorcut to assemble a release build

Flex SDK: 4.9.1+
AIR SDK: 3.7+
use _"-swf-version 20"_
latest away3d-core: _https://github.com/away3d/away3d-core-fp11/tree/dev_

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30 changes: 30 additions & 0 deletions asconfig.json
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{
"compilerOptions": {
"output": "awaybuilder-desktop/bin-release/AwayBuilderApplication.swf",
"accessible": true,
"source-path": [
"away3d-core-fp11/src",
"awaybuilder-core/src",
"awaybuilder-desktop/src"
],
"library-path": [
"awaybuilder-core/libs"
],
"defaults-css-files": [
"awaybuilder-desktop/src/desktop_styles.css",
"awaybuilder-core/src/defaults.css"
]
},
"mainClass": "AwayBuilderApplication",
"application": "awaybuilder-desktop/src/AwayBuilderApplication-app.xml",
"config": "air",
"airOptions": {
"files": [
{
"file": "awaybuilder-desktop/src/assets",
"path": "assets"
}
],
"target": "bundle"
}
}
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Expand Up @@ -3,6 +3,7 @@ package awaybuilder.model.vo.scene
import awaybuilder.model.vo.scene.interfaces.IShared;

import mx.events.PropertyChangeEvent;
import flash.events.IEventDispatcher;

[Bindable]
public class SharedAnimationNodeVO extends AnimationNodeVO implements IShared
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Expand Up @@ -3,6 +3,7 @@ package awaybuilder.model.vo.scene
import awaybuilder.model.vo.scene.interfaces.IShared;

import mx.events.PropertyChangeEvent;
import flash.events.IEventDispatcher;

[Bindable]
public class SharedLightVO extends LightVO implements IShared
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Expand Up @@ -196,7 +196,7 @@

</s:HGroup>

<s:Image source="@Embed('assets/images/linkArrow.png')" visible="{data is IShared}" includeInLayout="{data is IShared}" alpha="0.75" right="4" verticalCenter="0"
<s:Image source="@Embed('/assets/images/linkArrow.png')" visible="{data is IShared}" includeInLayout="{data is IShared}" alpha="0.75" right="4" verticalCenter="0"
toolTip="Usage of Shared Resource"/>

<s:Rect x="2" y="2" width="{this.width-4}" height="{this.height-4}" includeInLayout="false" visible="{showDropIndicator}">
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Expand Up @@ -78,7 +78,7 @@

]]></fx:Script>
<s:HGroup width="100%" verticalAlign="middle" paddingLeft="3" height="23" paddingTop="1">
<s:BitmapImage id="iconButton" source="@Embed('assets/images/walk.png')" visible="true" visible.normal="false" alpha.hovered="0.5"/>
<s:BitmapImage id="iconButton" source="@Embed('/assets/images/walk.png')" visible="true" visible.normal="false" alpha.hovered="0.5"/>
<s:Label text="{_animation.name}" fontWeight="bold" width="100%"/>
<s:Button styleName="editSharedObjectButtonStyle" width="23" height="100%" click="editSubmeshMaterialButton_clickHandler(event)"/>
</s:HGroup>
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Expand Up @@ -42,7 +42,7 @@
</s:fill>
</s:Rect>

<s:BitmapImage id="iconButton" source="@Embed('assets/images/film-medium.png')"/>
<s:BitmapImage id="iconButton" source="@Embed('/assets/images/film-medium.png')"/>
<s:Label id="labelDisplay" text="{_asset.name}" color.hovered="0xEEEEEE" paddingTop="1" width="100%"/>
<s:Button id="editSubmeshMaterialButton" styleName="editSharedObjectButtonStyle"
width="22" height="22" click="editSubmeshMaterialButton_clickHandler(event)"/>
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Expand Up @@ -25,7 +25,7 @@
]]>
</fx:Script>

<s:BitmapImage id="iconButton" source="@Embed('assets/images/box_closed.png')"/>
<s:BitmapImage id="iconButton" source="@Embed('/assets/images/box_closed.png')"/>
<s:Label id="labelDisplay" text="{label}" color.hovered="0xEEEEEE" paddingTop="1" width="100%"/>
<s:Button id="editSubmeshMaterialButton" styleName="editSharedObjectButtonStyle"
width="24" height="24" click="editSubmeshMaterialButton_clickHandler(event)"/>
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Expand Up @@ -43,7 +43,7 @@
</s:fill>
</s:Rect>

<!--<s:BitmapImage id="iconButton" source="@Embed('assets/images/box_closed.png')"/>-->
<!--<s:BitmapImage id="iconButton" source="@Embed('/assets/images/box_closed.png')"/>-->
<s:Label id="labelDisplay" text="{_effectMethod.toString()}" color.hovered="0xEEEEEE" paddingTop="1" width="100%"/>
<s:Button id="editSubmeshMaterialButton" styleName="editSharedObjectButtonStyle"
width="22" height="22" click="editSubmeshMaterialButton_clickHandler(event)"/>
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Expand Up @@ -44,7 +44,7 @@
</s:fill>
</s:Rect>

<s:BitmapImage id="iconButton" source="@Embed('assets/images/weather_sun.png')"/>
<s:BitmapImage id="iconButton" source="@Embed('/assets/images/weather_sun.png')"/>
<s:Label id="labelDisplay" text="{_light.name}" color.hovered="0xEEEEEE" paddingTop="1" width="100%"/>
<s:Button id="editSubmeshMaterialButton" styleName="editSharedObjectButtonStyle"
width="22" height="22" click="editSubmeshMaterialButton_clickHandler(event)"/>
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Expand Up @@ -126,7 +126,7 @@
</controls:CrutchScroller>

<s:Button id="addNewButton" left="0" right="0" bottom="-26" label="{hostComponent.newItemLabel}" height="24"
icon="@Embed('assets/images/add.png')" skinClass="awaybuilder.view.skins.DropdownAddButtonSkin" cornerRadius="0" />
icon="@Embed('/assets/images/add.png')" skinClass="awaybuilder.view.skins.DropdownAddButtonSkin" cornerRadius="0" />
</s:Group>
</s:PopUpAnchor>
<!--- The default skin is DropDownListButtonSkin.
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Expand Up @@ -126,7 +126,7 @@
</controls:CrutchScroller>

<s:Button id="addNewButton" left="0" right="0" bottom="-26" label="{hostComponent.newItemLabel}" height="24"
icon="@Embed('assets/images/add.png')" skinClass="awaybuilder.view.skins.DropdownAddButtonSkin" cornerRadius="0" />
icon="@Embed('/assets/images/add.png')" skinClass="awaybuilder.view.skins.DropdownAddButtonSkin" cornerRadius="0" />
</s:Group>
</s:PopUpAnchor>
<!--- The default skin is DropDownListButtonSkin.
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