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8 changes: 4 additions & 4 deletions tests/playwright/001-battle-hud/001-battle-hud.spec.ts
Original file line number Diff line number Diff line change
Expand Up @@ -354,7 +354,7 @@ test("documents the battle HUD controls and timebases", async ({
],
documentation: {
summary:
"Press **,** to remove weapons adjustments and return the battle HUD to the regular calculation. This gives you a visual checkpoint for the baseline survivor estimate before trying the opposite assumption.",
"Press **,** to remove weapons adjustments and return the battle HUD to the regular calculation. This gives you a visual checkpoint for the baseline survivor estimate before modeling your own weapons advantage.",
howToUse: [
"Start from the `Enemy WS+1` view.",
"Press **,** once to step the weapons adjustment back to zero.",
Expand All @@ -368,7 +368,7 @@ test("documents the battle HUD controls and timebases", async ({

await frameAndAssertBattleMap(appPage);
await helper.step("apply-my-ws-minus-one", {
description: "Model the opposite weapons advantage with My WS-1",
description: "Model a weapons advantage with My WS-1",
verifications: [
{
spec: "Pressing , again displays My WS-1 and changes the footer calculation from the regular baseline",
Expand Down Expand Up @@ -400,14 +400,14 @@ test("documents the battle HUD controls and timebases", async ({
],
documentation: {
summary:
"Press **,** again to continue past the regular calculation into `My WS-1`. A negative local weapons adjustment grants the other side of the battle the weapons advantage for the local projection.",
"Press **,** again to continue past the regular calculation into `My WS-1`. This \"My WS-1\" setting credits your side (the side NPA is modeling) with an extra weapons level (+1), granting you the advantage. Although the label shows -1, it represents a +1 weapons advantage for your side.",
howToUse: [
"Start from the regular weapons calculation.",
"Press **,** one more time to display `My WS-1`.",
],
expectedResult: [
"The footer overlay changes to show `My WS-1`.",
"The survivor estimate reflects the opposite weapons assumption, effectively granting your opponent the advantage.",
"The survivor estimate reflects the extra weapons level, granting your side the weapons advantage.",
],
caveats: [
"These adjustments follow the same perspective rule: the label is relative to the side NPA is currently modeling as 'you' in the planning view.",
Expand Down
10 changes: 5 additions & 5 deletions tests/playwright/001-battle-hud/DOCS.md
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ You can manually adjust the weapons technology assumptions for a fight to see if

## Return to the regular weapons calculation

Press **,** to remove weapons adjustments and return the battle HUD to the regular calculation. This gives you a visual checkpoint for the baseline survivor estimate before trying the opposite assumption.
Press **,** to remove weapons adjustments and return the battle HUD to the regular calculation. This gives you a visual checkpoint for the baseline survivor estimate before modeling your own weapons advantage.

![Return to the regular weapons calculation](./screenshots/005-clear-combat-handicap.png)

Expand All @@ -97,19 +97,19 @@ Press **,** to remove weapons adjustments and return the battle HUD to the regul
- The footer no longer shows an adjustment, returning you to the baseline projection.
- The selected synthetic fleet and route toward its destination remain visible for easy comparison.

## Model the opposite weapons advantage with My WS-1
## Model a weapons advantage with My WS-1

Press **,** again to continue past the regular calculation into `My WS-1`. A negative local weapons adjustment grants the other side of the battle the weapons advantage for the local projection.
Press **,** again to continue past the regular calculation into `My WS-1`. This "My WS-1" setting credits your side (the side NPA is modeling) with an extra weapons level (+1), granting you the advantage. Although the label shows -1, it represents a +1 weapons advantage for your side.

![Model the opposite weapons advantage with My WS-1](./screenshots/006-apply-my-ws-minus-one.png)
![Model a weapons advantage with My WS-1](./screenshots/006-apply-my-ws-minus-one.png)

### How to use it
- Start from the regular weapons calculation.
- Press **,** one more time to display `My WS-1`.

### What to expect
- The footer overlay changes to show `My WS-1`.
- The survivor estimate reflects the opposite weapons assumption, effectively granting your opponent the advantage.
- The survivor estimate reflects the extra weapons level, granting your side the weapons advantage.

### Caveats
- These adjustments follow the same perspective rule: the label is relative to the side NPA is currently modeling as 'you' in the planning view.
4 changes: 2 additions & 2 deletions tests/playwright/001-battle-hud/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -61,9 +61,9 @@ Companion user documentation: [DOCS.md](./DOCS.md)
- [x] The fake enemy fleet and battle route remain selected after clearing the handicap
- [x] The regular-calculation screenshot keeps Hot Sham, the selected fleet route, and the battle HUD footer in frame

## Model the opposite weapons advantage with My WS-1
## Model a weapons advantage with My WS-1

![Model the opposite weapons advantage with My WS-1](./screenshots/006-apply-my-ws-minus-one.png)
![Model a weapons advantage with My WS-1](./screenshots/006-apply-my-ws-minus-one.png)

### Verifications
- [x] Pressing , again displays My WS-1 and changes the footer calculation from the regular baseline
Expand Down
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