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SplatScope

Minimal 3D Gaussian Splatting Viewer

A CPU/GPU-based implementation of a 3D Gaussian Splatting viwer, building from scratch to understand the rendering pipeline introduced by Kerbl et al. (SIGGRAPH 2023). This is purely a learning project — the focus is on the math behind projection, rasterization, and compositing, not on performance or optimization

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Minimal 3D Gaussian Splatting Viewer

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