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A gameplay mod that adds Metroid Dread's Flash Shift dash to Samus' kit — plus some shinespark tweaks.

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AM2R: Flash Shift

A gameplay mod for the AM2RLauncher, built on AM2R Community Update 1.5.5. Adds Metroid Dread's Flash Shift dash to Samus' kit — plus some shinespark tweaks.

Features

  • Flash Shift dash — a fast horizontal dash with three charges that recharge one at a time. Works on the ground and in the air; gravity is suspended for the dash's duration.
  • Fully rebindable — new "Flash Shift" entry in the keyboard and controller settings. Defaults: F (keyboard), View/Select (controller).
  • Dash chaining — a completed air dash holds Samus level for a moment, so chained dashes carry across gaps at the same height. Jump or morph to drop out early.
  • Shinespark redirect — press jump during an upright shinespark to halt mid-air and relaunch in any direction. Each redirect spends one Flash Shift charge (the charge bar turns orange while a spark is stored).
  • 8-way shinesparking — redirected sparks can also launch down, down-left and down-right. Diagonal sparks that land on flat ground resume a speed-boosted run if you hold the travel direction.
  • HUD charge bar — yellow for dash charges, orange when the bar is serving as spark fuel.
  • FlashShift SFX toggle in the Extras menu. Try it.
  • Tunable physics — dash length, speed, recharge and hover are plain numbers in a config file. See below.

Installing

  1. Get the AM2RLauncher and your own copy of AM2R_11.zip (the launcher explains this part).
  2. Download the mod zip for your OS from the Releases page.
  3. In the launcher: Mod Settings → Add New Mod Package → select the zip.
  4. Pick the AM2R: Flash Shift profile on the Play tab and hit Play.

Saves live in the same place as Community Updates saves and are fully compatible in both directions — the mod adds no save data.

Tuning the dash

The game writes a [FlashShift] section into config.ini in the save folder:

OS Path
Windows %LOCALAPPDATA%\AM2R\config.ini
Linux ~/.config/AM2R/config.ini

Close the game, edit, relaunch:

[FlashShift]
DashFrames="6.000000"      ; how many frames the dash lasts
DashSpeedPx="12.000000"    ; pixels per frame while dashing
RechargeFrames="60.000000" ; frames for one charge to come back
HoverFrames="10.000000"    ; post-dash hover length (air dashes)

Values are read at launch — edits made while the game is running won't stick (and saving from the options menu writes the current values back).

For deeper surgery the data file opens in UndertaleModTool; everything the mod adds lives in plainly-named scripts (scr_flashshift_*, scr_spark8_visuals, and marked blocks in characterStepEvent).

Controller notes (Linux)

If your controller doesn't respond, press any button on it once and re-open Options → Controls → Controller Settings. Compatibility mode works but hides the Flash Shift rebind row; standard mode shows everything. Virtual or merged controller devices (input remapping daemons) may not expose a standard button mapping — bind to the controller's plain interface, or play through Steam Input.

Credits

  • Mod by PatchDev.
  • Built on AM2R Community Update 1.5.5 by the AM2R Community Developers.
  • Flash Shift is, of course, Nintendo's Metroid Dread derivative. This is a free fan mod for a free fan game; it contains no copyrighted assets and requires your own copy of AM2R 1.1.

About

A gameplay mod that adds Metroid Dread's Flash Shift dash to Samus' kit — plus some shinespark tweaks.

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