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17 changes: 17 additions & 0 deletions src/objects/Expansion.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
// The MIT License (MIT)
//
// Copyright (c) 2017-2022 Alexander Kurbatov

#pragma once

#include "GameObject.h"
#include "Geyser.h"

#include <sc2api/sc2_unit.h>
#include <vector>

struct Expansion {

@alkurbatov alkurbatov Aug 7, 2026

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Well, it doesn't fix anything because Expansion is defined in

explicit Expansion(const sc2::Point3D& town_hall_location_);

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And of course this data should be filled somehow.

sc2::Point3D town_hall_location;
std::vector<Geyser> geysers;
std::vector<GameObject> minerals;
};
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