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TurboStructLite

DOI

TurboStructLite is the free/open-source edition of TurboStruct: an asynchronous persistence system for Unreal Engine 5 designed to run the save/load pipeline off the Game Thread to avoid gameplay hitches, with crash-safe atomic commits (anti-corruption) and schema evolution support.

Pro Edition (Fab/Marketplace): https://www.fab.com/es-es/listings/915884dc-1a43-4b85-94dc-6a707a6facdf


Documentation


Features (Lite)

  • Asynchronous save/load pipeline (off Game Thread)
  • Crash-safe atomic commits (anti-corruption)
  • Schema evolution support for backward-compatible loads
  • Blueprint-friendly API + C++ implementation

Installation

Option A — As a project plugin

  1. Download/clone this repository.
  2. Copy it into: YourProject/Plugins/TurboStructLite/
  3. Regenerate project files (if using C++) and compile.
  4. Enable the plugin in Edit → Plugins (if required) and restart the editor.

Option B — As a submodule (recommended for teams)

git submodule add https://github.com/alejocapo04/TurboStructLite.git Plugins/TurboStructLite
git submodule update --init --recursive

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