Everything below was tested on my AMD system. A different AMD CPU, SMT setup, or any Intel CPU WILL behave differently, so treat these results as a reference and test the tweaks yourself.
- Ryzen 7 9800X3D
- RTX 4080 Super
- 32 GB DDR5-6000 CL30
- 2560x1440 native res
- Windows 11 Pro build 26100 Atlas OS
- Benchmark tool - CapFrameX
| Metric | Stock | Tweaked - 100% render | Tweaked - 80% render |
|---|---|---|---|
| Average FPS | 1,109.3 | 1,787.1 (+61.1%) | 1,933.8 (+74.3%) |
| 1% low | 814.1 | 1,331.3 (+63.5%) | 1,436.4 (+76.4%) |
| 0.1% low | 752.1 | 1,153.5 (+53.4%) | 1,186.0 (+57.7%) |
| Metric | Stock | Tweaked - 100% render | Tweaked - 80% render |
|---|---|---|---|
| Average FPS | 1,259.8 | 1,938.3 (+53.9%) | 1,998.9 (+58.7%) |
| 1% low | 886.1 | 1,269.8 (+43.3%) | 1,544.6 (+74.3%) |
| 0.1% low | 814.5 | 1,137.1 (+39.6%) | 1,427.1 (+75.2%) |
Each comparison uses the better (higher lows) setting from the previous step.
Test changes one at a time.
Open Video settings and enable One Thread Frame Lag. This is the starting point for every next benchmark.
Personally, I don't feel any difference when it comes to the input lag. I've been playing with OTFL for a long time, maybe I've just got used to it.
| Metric | Off | On | Change |
|---|---|---|---|
| Average FPS | 1,109.3 | 1,277.7 | +15.2% |
| 1% low | 814.1 | 927.6 | +13.9% |
| 0.1% low | 752.1 | 850.2 | +13.0% |
| Metric | Off | On | Change |
|---|---|---|---|
| Average FPS | 1,259.8 | 1,513.3 | +20.1% |
| 1% low | 886.1 | 967.5 | +9.2% |
| 0.1% low | 814.5 | 839.1 | +3.0% |
Caution
If you experience any issues after applying the Engine.ini please read the Known Issues section, or simply delete the Engine.ini file to bring it back to the default state on next Kovaaks launch.
Copy configs/Engine.ini to %LOCALAPPDATA%\FPSAimTrainer\Saved\Config\WindowsNoEditor, replace the existing file, then set it to read-only. The Engine.ini "guide" has the backup step and common fixes.
| Metric | Stock Engine.ini | Config | Change |
|---|---|---|---|
| Average FPS | 1,277.7 | 1,563.9 | +22.4% |
| 1% low | 927.6 | 1,052.1 | +13.4% |
| 0.1% low | 850.2 | 902.9 | +6.2% |
| Metric | Stock Engine.ini | Config | Change |
|---|---|---|---|
| Average FPS | 1,513.3 | 1,736.0 | +14.7% |
| 1% low | 967.5 | 1,037.4 | +7.2% |
| 0.1% low | 839.1 | 912.1 | +8.7% |
First, open Task Manager, then Performance, then CPU. Check Logical processors and leave every CPU enabled except CPU 0 and CPU 1.
Intel, P/E-core systems, 8 or 32 threads - it all needs its own testing. Disabling 0-1 should be fine for most 8 cores 16 threads AMD CPUs.
Use one of these methods:
- Process Lasso: start KovaaKs, right-click
FPSAimTrainer-Win64-Shipping.exe, selectCPU Affinity->Always->Select. Untick CPU 0 and CPU 1, then apply. - Process Governor: download the latest release, run it as administrator, find
FPSAimTrainer-Win64-Shipping.exe, right-click it, and chooseAdd Process Rule. SetSelector BytoName,Affinityto the range for your CPU, such as2-15, setForcetoY, then save.
| Metric | All cores | CPU 0 disabled | CPU 0-1 disabled |
|---|---|---|---|
| Average FPS | 1,563.9 | 1,584.5 (+1.3%) | 1,626.0 (+4.0%) |
| 1% low | 1,052.1 | 1,170.2 (+11.2%) | 1,200.4 (+14.1%) |
| 0.1% low | 902.9 | 1,025.8 (+13.6%) | 1,055.8 (+16.9%) |
Those are bios options, every motherboard has them in a different place so you have to find them on your own.
If you play Faceit/ Valorant (League of Legends too, I think, since the AC update), you have to have both of those settings ON, you won't be able to play without them.
| Metric | Enabled | Disabled | Change |
|---|---|---|---|
| Average FPS | 1,626.0 | 1,787.1 | +9.9% |
| 1% low | 1,200.4 | 1,331.3 | +10.9% |
| 0.1% low | 1,055.8 | 1,153.5 | +9.3% |
| Metric | Enabled | Disabled | Change |
|---|---|---|---|
| Average FPS | 1,735.8 | 1,988.3 | +14.5% |
| 1% low | 1,115.7 | 1,269.8 | +13.8% |
| 0.1% low | 997.3 | 1,137.1 | +14.0% |
If you don't mind a slightly softer image (I wouldn't call it blurry, at least when you use normal values), you should try lowering your render scale a bit. It can help quite a bit without degrading the quality that much (if you are on 1440p+, I haven't tested in on lower native resolutions).
| Metric | 100% render scale | 80% render scale | Change |
|---|---|---|---|
| Average FPS | 1,787.1 | 1,933.8 | +8.2% |
| 1% low | 1,331.3 | 1,436.4 | +7.9% |
| 0.1% low | 1,153.5 | 1,186.0 | +2.8% |
| Metric | 100% render scale | 80% render scale | Change |
|---|---|---|---|
| Average FPS | 1,938.3 | 1,998.9 | +3.1% |
| 1% low | 1,269.8 | 1,544.6 | +21.6% |
| 0.1% low | 1,137.1 | 1,427.1 | +25.5% |
Your hardware, system optimizations, and other stuff WILL change the result. Test one tweak at a time and keep only what makes a real difference for you.





